Skip to content

Actions: Team-Abode/rods-n-reels

Actions

All workflows

Actions

Loading...
Loading

Showing runs from all workflows
80 workflow runs
80 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

More bubbledew improvements
build #80: Commit ad00f23 pushed by ExDrill
September 30, 2024 02:48 2m 13s 1.21.x
September 30, 2024 02:48 2m 13s
Galvanize now sorts based on distance
build #79: Commit 966fe21 pushed by ExDrill
September 29, 2024 17:40 2m 19s 1.21.x
September 29, 2024 17:40 2m 19s
GOLDFISH VARIANTS
build #78: Commit b25fa19 pushed by ExDrill
September 29, 2024 03:28 1m 40s 1.21.x
September 29, 2024 03:28 1m 40s
Galvanize now requires "line of sight"
build #77: Commit 293539a pushed by ExDrill
September 27, 2024 23:24 2m 8s 1.21.x
September 27, 2024 23:24 2m 8s
System for Goldfish breeds and colors!
build #76: Commit 41a37b2 pushed by ExDrill
September 27, 2024 23:15 2m 11s 1.21.x
September 27, 2024 23:15 2m 11s
Datagen everything pt2!
build #75: Commit 01bf134 pushed by ExDrill
September 26, 2024 20:42 1m 55s 1.21.x
September 26, 2024 20:42 1m 55s
More work on Galvanize
build #74: Commit f327310 pushed by ExDrill
September 26, 2024 18:36 2m 44s 1.21.x
September 26, 2024 18:36 2m 44s
Galvanize behaviors (no visuals just yet)
build #73: Commit 07a9221 pushed by ExDrill
September 26, 2024 00:52 1m 47s 1.21.x
September 26, 2024 00:52 1m 47s
datagenning everything pt 1
build #72: Commit e1fddfd pushed by ExDrill
September 24, 2024 00:35 2m 17s 1.21.x
September 24, 2024 00:35 2m 17s
Rework fishing loot tables
build #71: Commit 657fa08 pushed by ExDrill
September 23, 2024 23:13 2m 16s 1.21.x
September 23, 2024 23:13 2m 16s
Loot fixes!
build #70: Commit ae1efb4 pushed by ExDrill
September 22, 2024 22:32 1m 46s 1.21.x
September 22, 2024 22:32 1m 46s
more goldfish progress!!!
build #69: Commit 819e83b pushed by ExDrill
September 22, 2024 21:50 2m 0s 1.21.x
September 22, 2024 21:50 2m 0s
more work on goldfish
build #68: Commit 3cffdb9 pushed by ExDrill
September 22, 2024 21:20 1m 36s 1.21.x
September 22, 2024 21:20 1m 36s
Unnuke and complete the Goldfish
build #67: Commit 092cc91 pushed by ExDrill
September 22, 2024 02:12 1m 41s 1.21.x
September 22, 2024 02:12 1m 41s
MOVE TO YARN YARN YARN
build #66: Commit a958f67 pushed by ExDrill
September 21, 2024 19:25 2m 18s 1.21.x
September 21, 2024 19:25 2m 18s
Nuke the Goldfish for a little bit
build #65: Commit e3aab45 pushed by ExDrill
September 21, 2024 17:12 3m 19s 1.21.x
September 21, 2024 17:12 3m 19s
Goldfish! (not done)
build #64: Commit 399b7ff pushed by ExDrill
September 21, 2024 03:57 1m 55s 1.21.x
September 21, 2024 03:57 1m 55s
Bubbledew textures
build #63: Commit 06dd24d pushed by ExDrill
September 20, 2024 23:00 2m 23s 1.21.x
September 20, 2024 23:00 2m 23s
Update trench_ruins.json
build #62: Commit c1c11a1 pushed by ExDrill
September 20, 2024 22:28 2m 13s 1.21.x
September 20, 2024 22:28 2m 13s
We'll datagen everything soon
build #61: Commit 815d34d pushed by ExDrill
September 20, 2024 22:23 1m 54s 1.21.x
September 20, 2024 22:23 1m 54s
Add Galvanize (no functionality)
build #60: Commit 63705b0 pushed by ExDrill
September 20, 2024 21:50 4m 19s 1.21.x
September 20, 2024 21:50 4m 19s
slightly reduce bubble dew count
build #59: Commit 2f6c0c0 pushed by outercloudstudio
September 5, 2024 03:21 2m 39s 1.21.x
September 5, 2024 03:21 2m 39s
Trench Ruin Pillar
build #58: Commit a374326 pushed by outercloudstudio
September 5, 2024 03:02 2m 14s 1.21.x
September 5, 2024 03:02 2m 14s
Random rotation + Improved ground placement
build #57: Commit ce27a1a pushed by outercloudstudio
September 4, 2024 07:16 2m 34s 1.21.x
September 4, 2024 07:16 2m 34s
Rarer generation
build #56: Commit ce20036 pushed by outercloudstudio
September 4, 2024 06:55 2m 7s 1.21.x
September 4, 2024 06:55 2m 7s