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Tool to create geometries specifically for the ThreeJS framework

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ThreeJSGeometryMaker

Tool to create geometries specifically for the ThreeJS framework. This tool will allow users to create BufferGeometry JSON code to be used in the ThreeJS framework. Users can place a series of vertices and edit their position, UV, and color. Users can also define triangles that make up the mesh.

How to Use

Adding vertices

  • Use the mouse to place a vertex.
  • Press the Insert key to add a vertex.

Editing vertices

  • Click on an existing vertex.
  • Use the side bar to edit the vertex's position and UV coodrinates.

Delete vertices

  • Hold the ctrl key and click on an existing vertex while it is visible.

Adding triangles

  • Hold the shift key and select a vertex.
  • After selecting 3 vertices, a triangle will be formed. (NOTE: the normal of the triangle will determined based on the order the vertices. This is important if the material of the mesh is not set the DoubleSide).

Deleteing triangles

  • Hold the shift key and select a triangle while it is visible.

Show/Dispaly

  • Press F1 to toggle vertices
  • Press tilde to toggle UV boxes
  • Press F2 to toggle image mapping
  • Press F4 to toggle triangles

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Tool to create geometries specifically for the ThreeJS framework

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