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WIP fix for portal client-server desync: type(feat): Incomplete but fixes dimension sync issue #2496

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Aquaeyes
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… by reusing base teleportation logic + hurtmarked

(WIP fix for portal client-server desync): type(feat): Brief description [MOVE TO TITLE]

This doesn't work with passengers atm, and is putting players at weird y levels when 'falling' - there's an issue as well with Spawn Items being given multiple times, working on it


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… logic + hurtmarked

doesn't work with passengers atm, and is putting players at weird y levels when falling
@Aquaeyes Aquaeyes changed the title WIP fix for portal client-server desync WIP fix for portal client-server desync: type(feat): Incomplete but fixes dimension sync issue Jan 17, 2025
@Aquaeyes
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Client desync where the client and server believe they're in different worlds should be fixed, alongside the player being 'blank' and the issue where block breaking can't occur

@bconlon1 bconlon1 closed this Jan 24, 2025
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