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Document that Xcode 9 is required to build the engine (flutter#4469)
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The engine build bots and engine development team now rely solely on
Xcode 9 to build the engine. The iOS 11 SDK is required (though we build
with deployment target of iOS 8) for several features such as safe area
inset support.
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cbracken authored Dec 18, 2017
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Expand Up @@ -136,7 +136,7 @@ to test the engine.

### iOS (cross-compiling from Mac)

* Make sure you have Xcode 7.3.0+ installed.
* Make sure you have Xcode 9.0+ installed.
* `git pull upstream master` in `src/flutter` to update the Flutter Engine repo.
* `gclient sync` to update dependencies.
* `./flutter/tools/gn --ios --unoptimized` to prepare build files (or `--ios --simulator --unoptimized` for simulator).
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