Colonize Unlimited© is designed to allow the player greater freedom in their colonization, especially mid-to-late game. Instead of being limited to planets that already house life, with Colonize Unlimited© one will be able to colonize every planet, provided they have toasters (aka robots).
One can, however, raise the habitability of your newly colonized harsh planet:
- By researching and/or building +habitability technologies and/or buildings
- By terraforming (except for gas giants)
Get it on Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=682582076
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Colonization:
- Tile system for gas giants, barren, molten and frozen planets.
- Ability to colonize all planet types
- New planets keep a 0% habitability which can be improved by techs/traits
- New building to increase habitability
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Terraforming:
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Other changes:
- Removed PDX's skins for mars and the moon in the prescripted sol system
- as they otherwise don't look like the planet they're terraformed into after being terraformed. You can manually change this by going into the mod files /common/solar_system_initializers, click the only file in there and ctrl + f 'luna' and 'mars' in both cases you see an hashtag before one line of code, you can remove that hashtag and they will have their skins back, but they will keep that skin throughout the game no matter what you do with them as stated earlier.
- Removed PDX's skins for mars and the moon in the prescripted sol system
Anything that changes the following:
- basic_terraform_links.txt
- 00_deposits.txt
- 00_planet_classes.txt
- empire_initializers.txt
- prescripted_species_systems.txt
- 00_tile_blockers.txt
Please report bugs on:
- Steam Workshop: http://steamcommunity.com/sharedfiles/filedetails/discussions/682582076
- Github: https://github.com/Thomahawk2k/Colonize-Unlimited/issues
Main Authors
- Thomahawk2k
- Dosaki
Contributors
- satyrlord (artwork)
Enjoy!