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The project that imports nodes from Figma into unity.

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TimNedvyga/FigmaToUnityImporter

 
 

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Figma To Unity Importer

Overall information

Tool that imports nodes from Figma into the Unity. Before using I want u to notice, that the project is raw, and I can't promise you that I will develop it intensively. Some features are not ready yet. Some features are impossible to quickly recreate in Unity.

Contributing

You are welcome to contribute. And you are free to use this project for any purpose.

Usage

Firstly, you need to put FigmaImporter into your project. Then new menu option will appear. Figma importer menu option

Now press OpenOauthUrl button.

Figma importer window

It will redirect you to the access allowance page. Press "Allow access there"

Figma access

Then the callback page will be opened. Copy ClientCode and State into Figma Editor window. And press "GetToken" button.

Client params

If token appeared, then you did everything right. If not, repeat the step with access allowance.

Token

Now you can copy the node link, and put it in the URL field in unity.

Node link

Now OpenScene with Canvas. And press the "GetFile" button (I will rename it, I promise, but later). It takes some time to generate the node. And that's all.

Get File

There is also one thing with Fonts. If you got the error about Font. You should add it in FontLinks.asset scriptable object.

Font

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The project that imports nodes from Figma into unity.

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  • ShaderLab 56.8%
  • C# 35.2%
  • HLSL 8.0%