Tool that imports nodes from Figma into the Unity. Before using I want u to notice, that the project is raw, and I can't promise you that I will develop it intensively. Some features are not ready yet. Some features are impossible to quickly recreate in Unity.
You are welcome to contribute. And you are free to use this project for any purpose.
Firstly, you need to put FigmaImporter into your project. Then new menu option will appear.
Now press OpenOauthUrl button.
It will redirect you to the access allowance page. Press "Allow access there"
Then the callback page will be opened. Copy ClientCode and State into Figma Editor window. And press "GetToken" button.
If token appeared, then you did everything right. If not, repeat the step with access allowance.
Now you can copy the node link, and put it in the URL field in unity.
Now OpenScene with Canvas. And press the "GetFile" button (I will rename it, I promise, but later). It takes some time to generate the node. And that's all.
There is also one thing with Fonts. If you got the error about Font. You should add it in FontLinks.asset scriptable object.