Highlights
- Pro
Stars
A small collection of utilities for exporting and importing assets from games using the LUCA System game engine.
Library to read and write Ryu Ga Gotoku Studio's proprietary "armp" file format
A python program for repeating music endlessly and creating seamless music loops, with play/export/tagging support.
Read DualSense, DualShock 4, JoyCon, and Pro Controller input on PC -- compiled for Windows, but code should work on other platforms.
A plugin for Unity 3D that brings alpha-friendly masking to UI.
A mod that allows direct launching of the Infinite Wealth Demo
Compiler & decompiler for Unreal Engine Kismet Blueprints
A minimal library to extract contents from CRI Middleware's CPK archive format.
Script I'm using to convert USM files from VP9/HCA (stinky!) to H264/WAV (chad!)
Python frontend with a C++ backend for managing Criware formats.
Blender Import/Export script for Yakuza series GMT Animation files.
Metal Gear Rising: Revengeance's DAT archive (un)packer
Small ASI hook that patches audio start offsets in karaoke replay for Yakuza 6.
ACE (short for Audio Cue Editor) is a GUI tool for editing and previewing CRIWARE ACB/AWB files.
Editor for file formats used in Atlus' Persona games
Various scripts I've written at one point or another
Mod manager for Yakuza series (Ryu Ga Gotoku) PC games.
A python module for basic binary file IO.
010 Editor Templates for file formats used in the Yakuza games
armp .bin file exporter/importer for Dragon Engine games
Myself and @Timo654 made a machine translated and super sketchy translation of Yakuza: Ishin