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UE5标识符详解,包含100多个标识符以及300多个meta的解释和示例。Detailed Explanation of UE5 Identifiers, including over 100 identifiers and explanations and examples for more than 300 meta tags.

C++ 718 115 Updated Nov 21, 2024

my blog

CSS 703 230 Updated Jan 22, 2024

LLM101n: Let's build a Storyteller

32,302 1,748 Updated Aug 1, 2024

llama3 implementation one matrix multiplication at a time

Jupyter Notebook 14,247 1,167 Updated May 23, 2024

Inference Llama 2 in one file of pure C

C 18,142 2,208 Updated Aug 6, 2024

Get up and running with Llama 3.3, DeepSeek-R1, Phi-4, Gemma 2, and other large language models.

Go 132,010 10,873 Updated Mar 10, 2025

Open-sourced codes for MiniGPT-4 and MiniGPT-v2 (https://minigpt-4.github.io, https://minigpt-v2.github.io/)

Python 25,604 2,926 Updated Sep 2, 2024

StableLM: Stability AI Language Models

Jupyter Notebook 15,836 1,033 Updated Apr 8, 2024

DeepSpeed is a deep learning optimization library that makes distributed training and inference easy, efficient, and effective.

Python 37,292 4,285 Updated Mar 10, 2025

The ChatGPT Retrieval Plugin lets you easily find personal or work documents by asking questions in natural language.

Python 21,139 3,695 Updated Jul 4, 2024

ChatGLM-6B: An Open Bilingual Dialogue Language Model | 开源双语对话语言模型

Python 41,024 5,232 Updated Jun 27, 2024

An Extensible Toolkit for Finetuning and Inference of Large Foundation Models. Large Models for All.

Python 8,370 838 Updated Mar 6, 2025

An open platform for training, serving, and evaluating large language models. Release repo for Vicuna and Chatbot Arena.

Python 38,064 4,652 Updated Mar 1, 2025

Stable Diffusion web UI

Python 149,137 27,850 Updated Mar 4, 2025

Three Ways of Generating Terrain with Erosion Features

Python 847 52 Updated Nov 22, 2022

NVIDIA PhysX SDK

C++ 2,826 402 Updated Feb 14, 2025

This repo is a non-official Unreal plugin that can read OpenVDB and NanoVDB files in Unreal.

C++ 698 110 Updated Jul 13, 2023

Houdini Engine Plugin for Unreal Engine.

C++ 1,419 378 Updated Mar 7, 2025

An Open-Source subdivision surface library.

C++ 2,937 569 Updated Dec 5, 2024

Optimized GPU noise functions and utilities

C 368 38 Updated Apr 8, 2014

Procedural Noise Shader Routines compatible with WebGL

C++ 2,855 305 Updated Nov 15, 2024

Simple examples of noise algorithms in Unity

C# 139 28 Updated Jan 30, 2022

Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference

HTML 3,625 1,058 Updated Dec 12, 2022

PIC/FLIP Fluid with WebGL

JavaScript 182 11 Updated Jan 2, 2017

💿 CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏

C++ 1,062 447 Updated Apr 26, 2018

💿 Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏

GLSL 39 25 Updated Jan 7, 2019

Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and Ingo Wald

C++ 890 94 Updated Aug 15, 2022

my own implementation of the WCSPH, DFSPH and PBD fluid solvers using CUDA and C++

Cuda 237 35 Updated Jul 11, 2019
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