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Fix last update value at Known Villages
- Only update it when appropirate - Use millis timestamp instead of seconds (because everything else uses millis) - Use time of report / conquer instead of current time - Create new KnownVillages with timestamp 0 instead of current Only use Troops of report if the tribe of defender village did not change Propper implementation of equals for Tribe class (based on ID) Fix BuildingLevelCellEditor initial value should be same as the value of the Table
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