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roalyr / godot-for-3d-open-worlds
Forked from godotengine/godotGodot Engine – Multi-platform 2D and 3D game engine
Examplle why Sphere mesh is bad for performance and GLSL Godot shader to fix it using Quad-Mesh
VS Code extension that decorates lines with git blame information.
Transform cluster addon for Godot
A list of all known tools available for the Bluesky platform
jrenato / Godot-Trail-System
Forked from OBKF/Godot-Trail-SystemAdvanced trail/ribbon plugin for Godot 4.1
3D Lines and Trails for Godot
A Godot plugin for painting plants and props on arbitrary 3D surfaces implemented in GDScript
Feature-packed real-time debugging toolkit for Godot Engine.
Dynamic zone loading system for Godot
Addon to deform 3D meshes using customizable deformers at run-time.
A godot plugin for creating 3D highways and streets.
A proof-of-concept Godot addon to improve the runtime debugging experience
A simple zero-config tool to make locally trusted development certificates with any names you'd like.
An open-source shader for creating stylized skies. Compatible with Godot game engine version 4.
Lightweight WASM Postgres with real-time, reactive bindings.
A Godot 4.3 demo project.
A collection of VFX created with Godot 4.x, exploring the software’s visual capabilities.
random code that I made/use for godot
Godot Engine – Multi-platform 2D and 3D game engine
Adds jiggle physics to a Skeleton3D bone using SkeletonModifier3D nodes