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Unreal Engine 4/5 plugin for importing objects from Speckle v2.
Character Movement Network Prediction easily accessible in UE5 Blueprints!
Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine C++ Course & Stanford University
Repo to gather all Gameplay Ability System content for UE4
Sample code of the talk "Hero AI: Gameplay Abilities Meet Behaviour Trees" at Unreal Fest Europe 2019.
Advanced FPS/TPS Sample Project for Unreal Engine 4's GameplayAbilitySystem plugin
Read the wiki installation instructions for sublime character rigging, intuitive Blender imports and easy Unreal exports!
Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.4 with additional features & bug fixes
Benchmark of various spatial data structures for collision detection.
a compile-time, header-only, dimensional analysis and unit conversion library built on c++14 with no dependencies.
Codelets for translating between Isaac and ROS frameworks.
Unreal Engine 4 gamepad plugin so you can use a gamepad like a mouse in UMG
Issue tracker for the Linux port of SteamVR
Programming framework for the Beaglebone black's Programmable Realtime Unit (PRU)
The Kalibr visual-inertial calibration toolbox
Perception and AI components for autonomous mobile robotics.
This repository consists of APIs which can be used to build interesting applications using the Beaglebone Blue.
Easy access to the Linux Kernel for JetsonTK1 patched by Santyago, as found on the NVidia Dev forums @ https://devtalk.nvidia.com/default/topic/766303/embedded-systems/-customkernel-the-grinch-19-3…