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This project aims to provide .NET gameplay scripting interfaces for the PC releases of Rockstar North's Grand Theft Auto video game series running on RenderWare. Currently, the focus is set on the 'San Andreas' version of the game engine, support for other engine versions is being planned

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gtadotnet

This project aims to provide .NET gameplay scripting interfaces for the PC releases of Rockstar North's Grand Theft Auto video game series running on RenderWare. Currently, the focus is set on the 'San Andreas' version of the game engine, support for other engine versions is being planned

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This project aims to provide .NET gameplay scripting interfaces for the PC releases of Rockstar North's Grand Theft Auto video game series running on RenderWare. Currently, the focus is set on the 'San Andreas' version of the game engine, support for other engine versions is being planned

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  • C++ 54.8%
  • C# 42.2%
  • C 3.0%