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is trigger + required owner
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AokoMitsuu committed Jan 28, 2024
1 parent 50b7dba commit 40efce0
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Showing 2 changed files with 11 additions and 1 deletion.
10 changes: 10 additions & 0 deletions Assets/Scenes/Release/Control.unity
Original file line number Diff line number Diff line change
Expand Up @@ -164,6 +164,11 @@ PrefabInstance:
propertyPath: m_Center.z
value: -0.7728491
objectReference: {fileID: 0}
- target: {fileID: 3795129743526377669, guid: 1d0a5305bc438974ab65db9ced677a2b,
type: 3}
propertyPath: m_IsTrigger
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4713558992404970753, guid: 1d0a5305bc438974ab65db9ced677a2b,
type: 3}
propertyPath: m_LocalPosition.x
Expand Down Expand Up @@ -5329,6 +5334,11 @@ PrefabInstance:
propertyPath: m_Center.z
value: -0.7728491
objectReference: {fileID: 0}
- target: {fileID: 3795129743526377669, guid: 1d0a5305bc438974ab65db9ced677a2b,
type: 3}
propertyPath: m_IsTrigger
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4713558992404970753, guid: 1d0a5305bc438974ab65db9ced677a2b,
type: 3}
propertyPath: m_LocalPosition.x
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Original file line number Diff line number Diff line change
Expand Up @@ -336,7 +336,7 @@ void HandleCharacterMovement()
}
}

[ServerRpc(RequireOwnership = false)]
[ServerRpc]
private void HandleMovement_ServerRpc(bool pIsSprinting, Vector3 pMoveInput)
{
if (pIsSprinting)
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