A system to create polyzones, with a given chance to alert police on trespassing
Created by Nikki#9699
- A resource where polyzones are setup to protect an area
- Specific Jobs can be ignored (Changeable in config.lua) (If left empty it will always trigger)
- Chance for alert can be changed per polyzone (Changeable in config.lua)
- Set cooldown to prevent continous trigger (Changeable in config.lua)
[qb-core] (https://github.com/qbcore-framework/qb-core) - QBCore
[PolyZone] (https://github.com/mkafrin/PolyZone) - To create the zones
[interact-sound] (https://github.com/plunkettscott/interact-sound) - To play audio files
[ps-dispatch] (https://github.com/Project-Sloth/ps-dispatch) - For the police dispatch calls
- Move "trespassing-alarms" into your resource folder and ensure it
- Move the "Tresspass_Alarm.ogg" into interact-sound/client/html/sounds
- Update the "config.lua" to your liking
Config = {}
-- Enable Debugging (Always Alert)
Config.debug = false
Config.zones = {
[1] = {
label = "Lucky Plucker", -- Label for your convenience
zones = { -- Polyzone Coords
vector2(-68.64, 6268.05),
vector2(-67.48, 6266.01),
vector2(-73.08, 6262.27),
vector2(-74.09, 6264.62),
},
minZ = 29.7,
maxZ = 33.1,
ignoredJobs = { -- Set jobs that will be ignored
"police",
"ambulance"
},
-- Alert Configuration
alertChance = 20,
alertCooldown = 10, -- Time in seconds
alarmSound = 'Tresspass_Alarm' -- sound file in interact-sound
},
[2] = {
label = "LS Water & Power", -- Label for your convenience
zones = { -- Polyzone Coords
vector2(733.28, 130.44),
vector2(731.22, 131.09),
vector2(733.88, 135.59),
vector2(735.7, 134.5),
},
minZ = 79.7,
maxZ = 83.1,
ignoredJobs = { -- Set jobs that will be ignored
"police",
"ambulance"
},
-- Alert Configuration
alertChance = 20,
alertCooldown = 10, -- Time in seconds
alarmSound = 'Tresspass_Alarm' -- sound file in interact-sound
},
}
[1] = {
label = "Lucky Plucker", -- Label for your convenience
zones = { -- Polyzone Coords
vector2(-68.64, 6268.05),
vector2(-67.48, 6266.01),
vector2(-73.08, 6262.27),
vector2(-74.09, 6264.62),
},
minZ = 29.7,
maxZ = 33.1,
ignoredJobs = { -- Set jobs that will be ignored
"police",
"ambulance"
},
-- Alert Configuration
alertChance = 20,
alertCooldown = 10, -- Time in seconds
alarmSound = 'Tresspass_Alarm' -- sound file in interact-sound
},