Skip to content

Commit

Permalink
added particles
Browse files Browse the repository at this point in the history
  • Loading branch information
Marius Horga authored and Marius Horga committed Oct 1, 2017
1 parent 996ebf1 commit 3bb25af
Show file tree
Hide file tree
Showing 8 changed files with 114 additions and 0 deletions.
1 change: 1 addition & 0 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -29,3 +29,4 @@ Repository to accompany the following blog posts:
- [Introducing Metal 2](http://metalkit.org/2017/06/30/introducing-metal-2.html)
- [Using ARKit with Metal](http://metalkit.org/2017/07/29/using-arkit-with-metal.html)
- [Using ARKit with Metal part 2](http://metalkit.org/2017/08/31/using-arkit-with-metal-part-2.html)
- [Working with Particles in Metal](http://metalkit.org/2017/09/30/working-with-particles-in-metal.html)
9 changes: 9 additions & 0 deletions particles/particle.playground/Contents.swift
Original file line number Diff line number Diff line change
@@ -0,0 +1,9 @@

import MetalKit
import PlaygroundSupport

let frame = NSRect(x: 0, y: 0, width: 400, height: 400)
let delegate = MetalView()
let view = MTKView(frame: frame, device: delegate.device)
view.delegate = delegate
PlaygroundPage.current.liveView = view
30 changes: 30 additions & 0 deletions particles/particle.playground/Resources/Shaders.metal
Original file line number Diff line number Diff line change
@@ -0,0 +1,30 @@

#include <metal_stdlib>
using namespace metal;

struct Particle {
float2 center;
float radius;
};

float distanceToParticle(float2 point, Particle p) {
return length(point - p.center) - p.radius;
}

kernel void compute(texture2d<float, access::write> output [[texture(0)]],
constant float &time [[buffer(0)]],
uint2 gid [[thread_position_in_grid]]) {
int width = output.get_width();
int height = output.get_height();
float2 uv = float2(gid) / float2(width, height);
float2 center = float2(0.5, time);
float radius = 0.05;
float stop = 1 - radius;
if (time >= stop) { center.y = stop; }
else center.y = time;
Particle p = Particle{center, radius};
float distance = distanceToParticle(uv, p);
float4 color = float4(1, 0.7, 0, 1);
if (distance > 0) { color = float4(0.2, 0.5, 0.7, 1); }
output.write(float4(color), gid);
}
57 changes: 57 additions & 0 deletions particles/particle.playground/Sources/MetalView.swift
Original file line number Diff line number Diff line change
@@ -0,0 +1,57 @@

import MetalKit

public class MetalView: NSObject, MTKViewDelegate {

public var device: MTLDevice! = nil
var queue: MTLCommandQueue! = nil
var cps: MTLComputePipelineState! = nil
var timerBuffer: MTLBuffer! = nil
var timer: Float = 0

override public init() {
super.init()
device = MTLCreateSystemDefaultDevice()
queue = device.makeCommandQueue()
registerShaders()
}

func registerShaders() {
guard let path = Bundle.main.path(forResource: "Shaders", ofType: "metal") else { return }
do {
let input = try String(contentsOfFile: path, encoding: String.Encoding.utf8)
let library = try device.makeLibrary(source: input, options: nil)
guard let kernel = library.makeFunction(name: "compute") else { return }
cps = try device.makeComputePipelineState(function: kernel)
} catch let e {
Swift.print("\(e)")
}
timerBuffer = device.makeBuffer(length: MemoryLayout<Float>.size, options: [])
}

func update() {
timer += 0.01
let bufferPointer = timerBuffer.contents()
memcpy(bufferPointer, &timer, MemoryLayout<Float>.size)
}

public func mtkView(_ view: MTKView, drawableSizeWillChange size: CGSize) {}

public func draw(in view: MTKView) {
if let drawable = view.currentDrawable,
let commandBuffer = queue.makeCommandBuffer(),
let commandEncoder = commandBuffer.makeComputeCommandEncoder()
{
commandEncoder.setComputePipelineState(cps)
commandEncoder.setTexture(drawable.texture, index: 0)
commandEncoder.setBuffer(timerBuffer, offset: 0, index: 0)
update()
let threadGroupCount = MTLSizeMake(8, 8, 1)
let threadGroups = MTLSizeMake(drawable.texture.width / threadGroupCount.width, drawable.texture.height / threadGroupCount.height, 1)
commandEncoder.dispatchThreadgroups(threadGroups, threadsPerThreadgroup: threadGroupCount)
commandEncoder.endEncoding()
commandBuffer.present(drawable)
commandBuffer.commit()
}
}
}
4 changes: 4 additions & 0 deletions particles/particle.playground/contents.xcplayground
Original file line number Diff line number Diff line change
@@ -0,0 +1,4 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<playground version='5.0' target-platform='macos' executeOnSourceChanges='false'>
<timeline fileName='timeline.xctimeline'/>
</playground>

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file not shown.
6 changes: 6 additions & 0 deletions particles/particle.playground/timeline.xctimeline
Original file line number Diff line number Diff line change
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<Timeline
version = "3.0">
<TimelineItems>
</TimelineItems>
</Timeline>

0 comments on commit 3bb25af

Please sign in to comment.