Releases: Vasyan2006/Cataclysm-DDA
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Refactored hunger mechanic.
Hunger indicator will show your character's hunger instead of quasirandom values.
Characters have calorie buffer which represents blood sugar.
Calories from stomach/guts will be added to the buffer.
Any calorie consuming process will take calories from the buffer.
Hunger indicator depends only on calorie amount in the buffer.
Hunger in the range "sated"-"hungry" is considered as safe place and stored calories will not be changed.
If hunger indicator is above "sated" then exceed calories will migrate to the fat.
If hunger indicator is below "hungry" then calories will be taken from the fat.
Net efficiency of storing calories to the fat and returning to the buffer is 0.25, this makes overeating less useful.
Added separate indicator for stomach fullness.
Fat store rate is additionally decreased for obese characters.
Exceed weight increases stamina consumption.
Weight indicator shows character weight in numbers instead of descriptions. Weight depends on strength, height mutations and stored calories. -
Added stamina PR with all features.
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By multiple requests added upper body mirror symmetric external calorie deposits.
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