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Merge branch 'interior-fix' into 'dev'
Vehicle interior and verbs fixes Closes #15836 See merge request cmdevs/ColonialMarines!5096
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Original file line number | Diff line number | Diff line change |
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author: Jeser | ||
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delete-after: True | ||
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changes: | ||
- bugfix: "Fixed void turfs being weedable, allowing weeds escape the bounds of vehicle interios. No space magic allowed here." | ||
- bugfix: "Fixed being able to build resin structures inside of vehicle interiors." | ||
- bugfix: "Fixed being able to grow an ovipositor inside of vehicle interiors." | ||
- bugfix: "Fixed several bugs with Vehicle Remove Clamp and Vehicle Rejuvenate verbs. They now reside in Event tab." | ||
- bugfix: "Fixed being able to build resin structures inside of vehicle interiors." | ||
- bugfix: "Fixed interiors not changing turfs to void upon their deletion." | ||
- tweak: "Added explanation to Name Vehicle verb input window, saying that it's supposed to be vehicle's IC nickname or callsign. Added admin log for using this verb." |