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tangdj committed Jul 9, 2018
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12 changes: 12 additions & 0 deletions .gitignore
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# Compiled Object files
*.slo
*.lo
*.o

# Compiled Dynamic libraries
*.so

# Compiled Static libraries
*.lai
*.la
*.a
35 changes: 35 additions & 0 deletions Lightsmark2008.2.0/bin/install_dependencies.sh
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#/bin/sh

echo "This script attempts to install freeimage, glew and glut libraries."
echo "If it fails and you can fix it, please send me updated version back."


##############
### FEDORA ###
##############

echo "1) yum might work on RedHat based systems (tested in Fedora 9)"
yum install freeimage glew freeglut


##############
### UBUNTU ###
##############

echo "2) apt-get might work on Debian based systems (tested in Ubuntu 8.04)"
sudo apt-get install libfreeimage3 libglew1.5 libglut3


############
### SUSE ###
############

# contributed by David
echo "3) zypper works in Suse"
su
zypper in glew
zypper ar http://download.opensuse.org/repositories/games/openSUSE_11.0/games.repo
zypper in libfreeimage3
# You can remove the repo later with "zypper rr games" if you want.
# In my case glut was already installed.
# Alternatively you can open a browser and go to "http://software.opensuse.org/search", type the library to install (glew, freeimage, etc), and click on the "1-Click install" icon.
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!-- Copyright (c) Microsoft Corporation. All rights reserved. -->
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<noInheritable/>
<assemblyIdentity
type="win32"
name="Microsoft.VC90.CRT"
version="9.0.21022.8"
processorArchitecture="x86"
publicKeyToken="1fc8b3b9a1e18e3b"
/>
<file name="msvcr90.dll" /> <file name="msvcp90.dll" /> <file name="msvcm90.dll" />
</assembly>
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!-- Copyright (c) Microsoft Corporation. All rights reserved. -->
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<noInheritable/>
<assemblyIdentity
type="win32"
name="Microsoft.VC90.OpenMP"
version="9.0.21022.8"
processorArchitecture="x86"
publicKeyToken="1fc8b3b9a1e18e3b"
/>
<file name="vcomp90.dll" />
</assembly>
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!-- Copyright (c) Microsoft Corporation. All rights reserved. -->
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<noInheritable/>
<assemblyIdentity
type="win32"
name="Microsoft.VC90.CRT"
version="9.0.21022.8"
processorArchitecture="amd64"
publicKeyToken="1fc8b3b9a1e18e3b"
/>
<file name="msvcr90.dll" /> <file name="msvcp90.dll" /> <file name="msvcm90.dll" />
</assembly>
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!-- Copyright (c) Microsoft Corporation. All rights reserved. -->
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<noInheritable/>
<assemblyIdentity
type="win32"
name="Microsoft.VC90.OpenMP"
version="9.0.21022.8"
processorArchitecture="amd64"
publicKeyToken="1fc8b3b9a1e18e3b"
/>
<file name="vcomp90.dll" />
</assembly>
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13 changes: 13 additions & 0 deletions Lightsmark2008.2.0/data/Lightsmark2008.cfg
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loading_screen = maps/Lightsmark2008.jpg

music = music/Insist_HeyYou.mp3

object = 0,0.5,0,0,0,32,08,0.022,objects/I_Robot_female_HD.3DS

scene = scenes/wop_padattic/wop_padatticBB.bsp

projector = maps/sun.png
projector = maps/window-attic.png

bigscreen_brightness = 2
bigscreen_gamma = 1.2
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23 changes: 23 additions & 0 deletions Lightsmark2008.2.0/data/scenes/wop_padattic/copyright_en.txt
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------------
Copyright
------------

The World of Padman is protected by copyright.

The copyrights belong to the respective authors of the WoP-Team.
All commercial use of the World of Padman and consequently the single works is prohibited unless you have explicit permission from the WoP-Team.
This includes, but is not limited to, mass archival as on a cd-rom and inclusion in commercially published compilations (books and/or magazines).

This includes further the prohibition of copying, changing, mirroring and public reproduction in sense of a commercial use electronic or otherwise.
Private non-commercial copying, mirroring and even public reproduction is desired.

Changes to the game and consequently the single works whether commercial or not, is prohibited without explicit permission.

Some parts of the game were created with material, (e.g. textures, Sounds) which we acquired from different sources; they are free of any of third party rights as far as we know.
If anyone discovers we've used his / her work unlawfully, contact us immediately so that we can respond as soon as possible.

The source code will be released under the GPL!
For more information about the GPL see gpl.txt.

If you have any questions contact the WoP-Team by E-Mail:
[email protected] or [email protected]
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