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Sample that uses VK_NV_cluster_acceleration_structure to animate meshes for ray tracing

C++ 32 1 Updated Feb 13, 2025

Partitioned top level acceleration structure sample

C++ 11 1 Updated Jan 30, 2025

Sample for cluster-based continuous level of detail rasterization or ray tracing

C++ 56 1 Updated Feb 13, 2025

Sample for adaptive triangle tessellation in ray tracing

C++ 13 1 Updated Feb 6, 2025

Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central t…

C# 1,899 262 Updated Apr 18, 2020

OpenGL capture / playback debugger.

C++ 1,421 127 Updated Nov 21, 2017

Half-Life 1 engine based games

C++ 3,839 646 Updated Oct 2, 2024

A runtime environment for Steam applications

Shell 1,238 87 Updated Jan 28, 2025

Direct3D to OpenGL abstraction layer

C++ 2,054 189 Updated Sep 1, 2015

Fun with triangles and OpenGL

C 11 Updated Feb 28, 2017