Stars
The water rendering and physics system used in Vertigo 2
This is an experiment around the reproduction of Stalberg's Townscaper
Add comments to the inspector via a Comment attribute or component
Repo showing how to use the Luckshot save system
Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.
Real-time sph fluid simulation in unity.
Amplify Shader Editor Tutorial with Universal Render Pipeline
The plant simulation from Cloud Gardens as a Unity package for level design.
Scripting platform, modding framework and VR support for all RE Engine games
Unity Text Mesh Proでルビ(フリガナ)のタグを追加しました.
Group variables in Unity 3d inspector with style!
Simple Example that uses 3d textures to raymarch volumes
Extend the Unity Toolbar with your own Editor UI code.
Project for bachelor's thesis "Procedural City Generation Tool With Unity Game Engine" by Henri Viitanen