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Fix: Weekly farming was skipped if immersifiers are preserved for orn…
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…ament
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LmeSzinc committed Jul 15, 2024
1 parent 407029d commit 2621cb5
Showing 1 changed file with 7 additions and 7 deletions.
14 changes: 7 additions & 7 deletions tasks/rogue/entry/entry.py
Original file line number Diff line number Diff line change
Expand Up @@ -375,20 +375,20 @@ def check_stop_condition(self):
# Expired, do rogue
pass
elif self.config.stored.SimulatedUniverse.is_full():
if self.config.RogueWorld_UseImmersifier and self.config.stored.Immersifier.value > 0:
logger.info(
'Reached weekly point limit but still have immersifiers left, continue to use them')
if ornament:
logger.info('Ornament enabled, skip farming rogue')
raise RogueReachedWeeklyPointLimit
elif self.config.RogueWorld_WeeklyFarming and not self.config.stored.SimulatedUniverseFarm.is_full():
if self.config.RogueWorld_WeeklyFarming and not self.config.stored.SimulatedUniverseFarm.is_full():
logger.info(
'Reached weekly point limit but still continue to farm materials')
logger.attr(
"Farming Counter", self.config.stored.SimulatedUniverseFarm.to_counter())
if self.config.is_cloud_game and not self.config.stored.CloudRemainSeasonPass.value:
logger.warning('Running WeeklyFarming on cloud game without season pass may cause fee, skip')
raise RogueReachedWeeklyPointLimit
elif self.config.RogueWorld_UseImmersifier and self.config.stored.Immersifier.value > 0:
logger.info(
'Reached weekly point limit but still have immersifiers left, continue to use them')
if ornament:
logger.info('Ornament enabled, skip farming rogue')
raise RogueReachedWeeklyPointLimit
else:
raise RogueReachedWeeklyPointLimit
else:
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