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[BotW] Couple edits
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-Remove comments
-Add formatsExcluded for bloom..saw getdls add this format earlier but it was always commented out, don't know why
-Add "32 bit" mode, it actually limits the colors. It does include shader edits + no AA
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ActualMandM committed Apr 3, 2017
1 parent 2e540dd commit d9e3189
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Showing 14 changed files with 2,094 additions and 53 deletions.
9 changes: 2 additions & 7 deletions Enthusiast/BreathOfTheWild_2880p/rules.txt
Original file line number Diff line number Diff line change
@@ -1,5 +1,3 @@
#PLEASE READ THE COMMENTS NEXT TO THE TEXTURE REDEFINES, IT TELLS YOU THE CURRENT ISSUES OF THE GAME
#I ADDED THOSE LINES SO THAT PEOPLE CAN STOP MENTIONING THE SAME ISSUES OVER AND OVER AGAIN
[Definition]
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
name = "The Legend of Zelda: Breath of the Wild - 2880p (5K)"
Expand Down Expand Up @@ -32,8 +30,6 @@ formatsExcluded = 0x008 # exclude the intro background texture
overwriteWidth = 4608
overwriteHeight = 2592

#Breaks lighting effects when scaled.
#Disabling this breaks heatwaves and shadow LODs
[TextureRedefine] #half-res1
width = 640
height = 360
Expand All @@ -52,13 +48,12 @@ height = 288
overwriteWidth = 2560
overwriteHeight = 1152

#Makes bloom look "pixelated" when scaled.
#Disabling this breaks ambient occlusion
[TextureRedefine] #q-res1
width = 320
height = 180
formatsExcluded = 0x816
overwriteWidth = 1280
overwriteHeight = 721
overwriteHeight = 720

[TextureRedefine] #q-res2
width = 320
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9 changes: 2 additions & 7 deletions Enthusiast/BreathOfTheWild_4320p/rules.txt
Original file line number Diff line number Diff line change
@@ -1,5 +1,3 @@
#PLEASE READ THE COMMENTS NEXT TO THE TEXTURE REDEFINES, IT TELLS YOU THE CURRENT ISSUES OF THE GAME
#I ADDED THOSE LINES SO THAT PEOPLE CAN STOP MENTIONING THE SAME ISSUES OVER AND OVER AGAIN
[Definition]
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
name = "The Legend of Zelda: Breath of the Wild - 4320p (8K)"
Expand Down Expand Up @@ -32,8 +30,6 @@ formatsExcluded = 0x008 # exclude the intro background texture
overwriteWidth = 6912
overwriteHeight = 3888

#Breaks lighting effects when scaled.
#Disabling this breaks heatwaves and shadow LODs
[TextureRedefine] #half-res1
width = 640
height = 360
Expand All @@ -52,13 +48,12 @@ height = 288
overwriteWidth = 3840
overwriteHeight = 1728

#Makes bloom look "pixelated" when scaled.
#Disabling this breaks ambient occlusion
[TextureRedefine] #q-res1
width = 320
height = 180
formatsExcluded = 0x816
overwriteWidth = 1920
overwriteHeight = 1079
overwriteHeight = 1080

[TextureRedefine] #q-res2
width = 320
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7 changes: 1 addition & 6 deletions Enthusiast/BreathOfTheWild_5760p/rules.txt
Original file line number Diff line number Diff line change
@@ -1,5 +1,3 @@
#PLEASE READ THE COMMENTS NEXT TO THE TEXTURE REDEFINES, IT TELLS YOU THE CURRENT ISSUES OF THE GAME
#I ADDED THOSE LINES SO THAT PEOPLE CAN STOP MENTIONING THE SAME ISSUES OVER AND OVER AGAIN
[Definition]
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
name = "The Legend of Zelda: Breath of the Wild - 5760p (10K)"
Expand Down Expand Up @@ -32,8 +30,6 @@ formatsExcluded = 0x008 # exclude the intro background texture
overwriteWidth = 9216
overwriteHeight = 5184

#Breaks lighting effects when scaled.
#Disabling this breaks heatwaves and shadow LODs
[TextureRedefine] #half-res1
width = 640
height = 360
Expand All @@ -52,11 +48,10 @@ height = 288
overwriteWidth = 5120
overwriteHeight = 2304

#Makes bloom look "pixelated" when scaled.
#Disabling this breaks ambient occlusion
[TextureRedefine] #q-res1
width = 320
height = 180
formatsExcluded = 0x816
overwriteWidth = 2560
overwriteHeight = 1440

Expand Down
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