Skip to content

Commit

Permalink
Replace random chance of bleeding with damage thresholds.
Browse files Browse the repository at this point in the history
Conflicts:

	monmove.cpp
  • Loading branch information
kevingranade committed Feb 26, 2013
1 parent 856847b commit 47bfc29
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion monmove.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -524,7 +524,7 @@ void monster::hit_player(game *g, player &p, bool can_grab)
g->add_msg("You feel poison flood your body, wracking you with pain...");
p.add_disease(DI_BADPOISON, 40, g);
}
if (has_flag(MF_BLEED) && one_in(5)) {
if (has_flag(MF_BLEED) && dam > 6 && cut > 0) {
if (!is_npc)
g->add_msg("You're Bleeding!");
p.add_disease(DI_BLEED, 30, g);
Expand Down

0 comments on commit 47bfc29

Please sign in to comment.