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BallCatchGame

Ball catch game made in unreal engine 5.3 using only c++

FEATURES:

Player can touch enemy to stun them and force them to move to spawn position if pickupped a ball from ground,

Enemy AI using Blackboard, shared pointers and lambdas for a simple Finite State Machine

Use of delegates to avoid useless references

Added a Console command "ResetMatch"/"ResetMatch Win" for debugging purpose

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a game for testing ai in unreal engine with c++

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