Stars
A technical document detailing a simplified approach to approximating real-time 2D illumination with cast shadows and rim lighting, designed for GameMaker and adaptable to other engines. Includes m…
Mattermost is an open source platform for secure collaboration across the entire software development lifecycle..
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
Real-time physical light transport (PLT) framework
A serialization format for various persistent Vulkan object types.
A modern, cross-platform, highly modular / decoupled, data-driven, ECS-based game engine written in Rust with scripting support for C#, JavaScript and Rust to Rust (WASM), hot-reloading, WebGPU ren…
Thanos Snap Effect for GMS2
Filter-adapted Spatiotemporal Sampling for Real-Time Rendering
A Hardware Raytracing based Progressive Photon Mapper using Falcor 5.2
A deeply-integrated C++20 coroutine plugin for Unreal Engine 5.
My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
roadmap to becoming a graphics developer
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
Solar2D Game Engine main repository (ex Corona SDK)
A big ol' list of GameMaker libraries, extensions, tools etc.
A RenderDoc settings file generator for GameMaker: Studio 2 projects.
Provides software occlusion culling for Unreal Engine 5
ASI Loader is the tool that loads custom libraries with the file extension .asi into any game process.
Mitsuba 3: A Retargetable Forward and Inverse Renderer