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Tags: Yanrishatum/aseprite

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v1.2.18

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Restore DynamicsField selected status when popup is closed

v1.2.17

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Update laf module

v1.2.16.3

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Clear save_copy preference values of saved copies (related to aseprit…

…e#1964)

v1.2.16.2

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Don't export sprite sheet image on preview or after cancel

v1.2.16.1

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Update laf module

v1.2.15

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Fix doc_api_tests.cpp compilation

v1.2.14

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Update libpng

v1.2.13

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Update laf module, fix aseprite#1835 and aseprite#1973

v1.2.12.1

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Fix rendering bug with new engine and zoom out (canvas is not updated…

… correctly)

v1.2.12

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Fix performance problem after viewing an huge sprite

When we were viewing an huge sprite, a temporal buffer (os::Surface*)
used to render it would increase its size to the size of the
canvas. After that, whatever other sprite that we saw (even for the
smallest one) we were unnecessary clearing the entire (huge) internal
buffer with os::Surface::clear() on each render.

This problem was visible only using the new render engine.