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Fixes orientation bug in unit sphere mesh generator. (RobotLocomotion…
…#11599) * Fixes bug in MakeUnitSphereMesh(): VolumeMesh has the following convention for its tetrahedra: the first three vertices define the "base" of the tetrahedron with its right-handed normal pointing inwards. The fourth vertex is then on the positive side of this triangle. * Adds unit test on tessellated sphere vs half-space represented with level set.
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