Stars
Redot Engine – Multi-platform 2D and 3D game engine
The Roguelike Toolkit (RLTK), implemented for Rust.
Fix broken Twitter/X embeds! Use multiple images, videos, polls, translations and more on Discord, Telegram and others
A template used for quickly setting up new Redot 4 C# games.
tw1lac / ReterasModelStudio
Forked from Retera/ReterasModelStudioRetera's Java WC3 libraries.
A simple Rust library for handling .srt subtitle files.
Transcribe any audio to text, translate and edit subtitles 100% locally with a web UI. Powered by whisper models!
Engine-agnostic map parsing and building library for Rust.
Experiment with computing 2D shading, lighting and shadows with Bevy Engine
A .NET implementation of Warcraft III related libraries.
A TypeScript definitions generator for Lua files in Project Zomboid.
Node command-line tool to create and manage PZPW projects.
TypeScript typings for ProjectZomboid Java API.
I do not recommend using this framework anymore unless you want something specific from it. It is not up to date with modern wc3 TSTL standards.
Transformer for Warcraft III maps using TypeScript.
A native JavaScript WarCraft 3 replay parser implementation.
2.8x port of PavelBlend's mdx-importer. For both .mdl and .mdx
A fast, small, safe, gradually typed embeddable scripting language derived from Lua
A generator for strict TypeScript types for Warcraft III modding.
Typescript to lua transpiler. https://typescripttolua.github.io/
Chad Strings - The Chad way to handle strings in C.