Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Blood: Rebalance q16mlook. #30

Merged
merged 2 commits into from
Apr 1, 2020
Merged

Blood: Rebalance q16mlook. #30

merged 2 commits into from
Apr 1, 2020

Conversation

mjr4077au
Copy link
Member

This one is more subjective, I guess. I think the horizonal scaling is too fast and others on the forums have agreed with me, but I don't know if it's like that to be accurate to the DOS version. Being a Nuke.YKT project, I'd assume so.

I will leave this one in your good hands for consideration.

  • Make scaling more consistent with other games.
  • Fix CONSTEXPR to constexpr.
  • Remove usage of macro 'F16()' by using explicit fix16_from_*() type.

- Make scaling more consistent with other games.
- Fix CONSTEXPR to constexpr.
- Remove usage of macro 'F16()' by using explicit fix16_from_*() type.
@coelckers
Copy link
Member

Please remove the constexpr entirely. This is a clear case of someone not understanding what the keyword even does. At best these should be const, but even that is mostly irrelevant here.

@mjr4077au
Copy link
Member Author

Removed the constexpr as requested. These are probably best defined a bit globally rather than continually being redefined across four files.

Regarding your comment on the other PR for Blood input, obviously anything and everything can be changed but it'd probably cause an uproar as I imagine it's how it's meant to be, apparently.

@mjr4077au
Copy link
Member Author

@coelckers with the most recent commit, is that the best/right way to define a global variable?

@coelckers
Copy link
Member

No. Please revert this. The best thing to do here is just to remove the constexpr keyword and leave them in place.

@mjr4077au
Copy link
Member Author

Dropped the commit and force-pushed.

@coelckers coelckers merged commit 68bf974 into ZDoom:master Apr 1, 2020
@mjr4077au mjr4077au deleted the Blood_q16mlookRebalance branch April 1, 2020 22:02
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants