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A dungeon crawler themed RPG game built with a team of 3 other people using JS, HTML and CSS.

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ZackCipolletta/TeamWeekRPG

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Dungeon Crawler

By Zachary Cipolletta, Stephan Zook, James Provance, John Diggins

Technologies Used

  • CSS
  • HTML
  • JavaScript
  • Jest
  • Webpack
  • npm

Description

Get sweet powerups, get weapons, kill monsters, dodge monsters, run from monsters, try to survive till the next level! If you play right, you can defeat Cthulu!

Setup/Installation Requirements

  • Clone repository to your desktop

  • Navigate to the top level of the directory

  • Install all packages with $ npm install.

  • Build and start the project using webpack with $ npm run start

  • Play in your browser!

  • Lint JS files in the src folder with $ npm run lint

  • Run tests with Jest using $ npm run test

Known Bugs

There are likely still some UI things that need to be tweaked, but excluding some edge cases the game works wonderfuly.

There may be "ghost" messages left behind that will need to be set back to null or otherwise hidden, but should be a minor issue.

Most of the odd stuff in the combatRound.js can be tweaked easily by adding a die roll as level increases, etc, etc. This could go on continually until playability is the best it can be.

License

MIT

Copyright (c) 2/16/2023 Zachary Cipolletta, Stephan Zook, James Provance, John Diggins

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A dungeon crawler themed RPG game built with a team of 3 other people using JS, HTML and CSS.

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