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anything can be numbers, numbers can be anything... What does data look like, in color and in 3D.
Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
glsl photoshop blending modes. glslify formatted.
UniGetUI: The Graphical Interface for your package managers. Could be terribly described as a package manager manager to manage your package managers
Interactive evaluation for Neovim (Clojure, Fennel, Janet, Racket, Hy, MIT Scheme, Guile, Python and more!)
⚡ Native, high-performance, cross-platform desktop apps - built with Reason!
从零编写游戏引擎教程 Writing a game engine tutorial from scratch
rAthena is an open-source cross-platform MMORPG server.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#…
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
The demo generates and renders asteroids floating in space. The shape and the texture of the generated asteroids are procedurally generated. The space background is procedurally generated as well.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Fiction generation through simulation of secret societies
Implement of IIE-NLP-Eyas@OutGen: Chinese Outline-guided Story Generation via a Progressive Plot-Event-Story Framework
SuperTerrain+: A real-time procedural 3D infinite terrain engine with geographical features and photorealistic rendering.
Qt-based GUI application for creating procedural textures on Windows, Linux and MacOS.
Source code for our Computer Graphics Forum paper: Synthesizing Geologically Coherent Cave Networks
A modern C++ (C++17) procedural generation tool based on @galaxykate's tracery