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This plugin provide a component to render particle effect for uGUI in Unity 2018.2 or later. The particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas. Add support for TrailRender and some useful tools.

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ZeroKill1024/ParticleEffectForUGUI

 
 

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(DEVELOP) ParticleEffectForUGUI

NOTE: This branch is for development purposes only.
To use a released package, see Releases page or default branch.

How to develop this package

  1. Fork the repository and create your branch from develop
  2. Open the project and click Open Sesame > Develop Mode
  3. Develop the package
  4. Test the package with test runnner (Window > Generals > Test Runner)
  5. Commit with a message based on Angular Commit Message Conventions
  6. Create a pull request on GitHub

For details, see CONTRIBUTING and CODE_OF_CONDUCT.

How to release this package

When you push to preview, master or v1.x branch, this package is automatically released by GitHub Action.

  • Update version in package.json
  • Update CHANGELOG.md
  • Commit documents and push
  • Update and tag upm branch
  • Release on GitHub
  • Publish npm registory

Alternatively, you can release it manually with the following command:

$ npm run release -- --no-ci

About

This plugin provide a component to render particle effect for uGUI in Unity 2018.2 or later. The particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas. Add support for TrailRender and some useful tools.

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