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University of Utah
- SLC, Utah
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02:32
(UTC -12:00) - https://orcid.org/0000-0003-0067-0242
- https://ZiXuanVickyLu.github.io
Highlights
- Pro
Stars
A WebGPU implementation of Position Based MPM (PB-MPM), presented at SIGGRAPH 2024.
A 15TB Collection of Physics Simulation Datasets
This project aims to facilitate the conversion of Visual Studio to CMake projects.
Fermat is a high performance research oriented physically based rendering system, trying to produce beautiful pictures following the mathematician’s principle of least time
Convert .bvh files (Biovision Hierarchy) to DeepMimic format.
DeepMimic Mujoco version; Python only; No Bullet, No C++
A generative world for general-purpose robotics & embodied AI learning.
C++ implementation of the Python Numpy library
Motion Reconstruction Code and Data for Skills from Videos (SFV)
SPHinXsys provides C++ APIs for engineering simulation and optimization. It aims at complex systems driven by fluid, structure, multi-body dynamics and beyond. The multi-physics library is based on…
A 3d gaussian splatting renderer in C++ and OpenGL
Motion imitation with deep reinforcement learning.
A library for detecting and resolving intersections between two surface meshes.
Faster Smooth Rotation Enhanced ARAP Mesh Deformation with Linearized Rotations
the implementation of "MiNNIE: a Mixed Multigrid Method for Real-time Simulation of Nonlinear Near-Incompressible Elastics"
Convert human motion from video to .bvh
Writing AI Conference Papers: A Handbook for Beginners
Code for paper "Trust-Region Eigenvalue Filtering for Projected Newton", SIGGRAPH Asia 2024
A Modern C++20 Library of Unified Incremental Potential Contact.
A contact solver for physics-based simulations involving 👚 shells, 🪵 solids and 🪢 rods.
Course material for a grad-level course in Geometry Processing.
An open survey on 3D Gaussian Splatting compression methods
A naive C++ implementaion of the SIGGRAPH 2018 paper Dynamic Kelvinlets (de Goes et al. 2018).
OpenVDB - Sparse volume data structure and tools