- Yamagata, Japan
- ZiYuCai1984.github.io
Stars
Open-source offline translation library written in Python
🧬 One-touch unmanaged memory, runtime dynamic use of the unmanaged native C/C++ in .NET world, related P/Invoke features, and …
🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
A Python high-performance screen capture library for Windows using Desktop Duplication API
RootKit-Org / BetterCam
Forked from ra1nty/DXcamWorld's Fastest high-performance Python screen capture library for Windows using Desktop Duplication API
Network proxy for user data pipelined via SignalR
Cecil is a library to inspect, modify and create .NET programs and libraries.
A native alternative to the heavy Electron Unity Hub, written in C++
🕹 Command line tool for getting the download URL for the latest or specific version of Unity.
YaneuraOu is the World's Strongest Shogi engine(AI player) , WCSC29 1st winner , educational and USI compliant engine.
Patch all versions of Unity3D and UnityHub for Windows, MacOS, Linux and Docker.
吾妻祭、八峰祭にて出展したVRShootingGameのプログラムなどを公開するためのリポジトリ
A free and strong UCI chess engine
Easy-to-use Speech Toolkit including Self-Supervised Learning model, SOTA/Streaming ASR with punctuation, Streaming TTS with text frontend, Speaker Verification System, End-to-End Speech Translatio…
Open source obfuscation tool for .NET assemblies
Windows infrastructure support for Apple DFR (Touch Bar)
xiaoxstz / ConfuserEx2
Forked from XenocodeRCE/neo-ConfuserExThe popular open-source .NET protector ConfuserEX. The history is: Confuser -> ConfuserEx -> neo-ConfuserEx -> ConfuserEx2
Drivers Backup allows you to save your drivers locally. It was created in order to help Windows users during re-installation process. Or if you want to transfer one driver from your device to anoth…
Now we have become very big, Different from the original idea. Collect premium software in various categories.
Everything integration for the Windows taskbar.
SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.