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jristic / renderdoc
Forked from baldurk/renderdocRenderDoc is a stand-alone graphics debugging tool.
Zorro666 / MoltenVK
Forked from KhronosGroup/MoltenVKMoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan…
Zorro666 / Vulkan-Tools
Forked from KhronosGroup/Vulkan-ToolsVulkan Utilities and Tools
Hello world Metal usage on MacOS for testing RenderDoc Metal development
This plug-in allows GPU or CPU accelerated viewport rendering on all OpenCL 1.2 hardware for the open source USD and Hydra system. You can build this plug-in as a USDView plug-in or a Houdini plug-…
Graphics API Capture and Replay Tools for Reconstructing Graphics Application Behavior
RenderDoc is a stand-alone graphics debugging tool.
Vulkan Validation Layers (VVL)
Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests
A collection of tools, libraries, and tests for Vulkan shader compilation.
The Vulkan API Specification and related tools
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
OpenGL, OpenGL ES, and OpenGL ES-SC API and Extension Registry
One stop shop for getting started with the Vulkan API
One stop solution for all Vulkan samples
Zorro666 / renderdoc
Forked from baldurk/renderdocRenderDoc is a stand-alone graphics debugging tool.
Test thing for decoding NTSC signals to be put into emulators