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[fuzz] Make peeking through FuzzedSock::Recv fuzzer friendly
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FuzzedSock only supports peeking at one byte at a time, which is not
fuzzer friendly when trying to receive long data.

Fix this by supporting peek data of arbitrary length instead of only one
byte.
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dergoegge committed Jun 3, 2024
1 parent 865cdf3 commit a7fceda
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Showing 2 changed files with 10 additions and 6 deletions.
14 changes: 9 additions & 5 deletions src/test/fuzz/util/net.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -193,16 +193,16 @@ ssize_t FuzzedSock::Recv(void* buf, size_t len, int flags) const
bool pad_to_len_bytes{m_fuzzed_data_provider.ConsumeBool()};
if (m_peek_data.has_value()) {
// `MSG_PEEK` was used in the preceding `Recv()` call, return `m_peek_data`.
random_bytes.assign({m_peek_data.value()});
random_bytes = m_peek_data.value();
if ((flags & MSG_PEEK) == 0) {
m_peek_data.reset();
}
pad_to_len_bytes = false;
} else if ((flags & MSG_PEEK) != 0) {
// New call with `MSG_PEEK`.
random_bytes = m_fuzzed_data_provider.ConsumeBytes<uint8_t>(1);
random_bytes = ConsumeRandomLengthByteVector(m_fuzzed_data_provider, len);
if (!random_bytes.empty()) {
m_peek_data = random_bytes[0];
m_peek_data = random_bytes;
pad_to_len_bytes = false;
}
} else {
Expand All @@ -215,7 +215,11 @@ ssize_t FuzzedSock::Recv(void* buf, size_t len, int flags) const
}
return r;
}
std::memcpy(buf, random_bytes.data(), random_bytes.size());
// `random_bytes` might exceed the size of `buf` if e.g. Recv is called with
// len=N and MSG_PEEK first and afterwards called with len=M (M < N) and
// without MSG_PEEK.
size_t recv_len{std::min(random_bytes.size(), len)};
std::memcpy(buf, random_bytes.data(), recv_len);
if (pad_to_len_bytes) {
if (len > random_bytes.size()) {
std::memset((char*)buf + random_bytes.size(), 0, len - random_bytes.size());
Expand All @@ -225,7 +229,7 @@ ssize_t FuzzedSock::Recv(void* buf, size_t len, int flags) const
if (m_fuzzed_data_provider.ConsumeBool() && std::getenv("FUZZED_SOCKET_FAKE_LATENCY") != nullptr) {
std::this_thread::sleep_for(std::chrono::milliseconds{2});
}
return random_bytes.size();
return recv_len;
}

int FuzzedSock::Connect(const sockaddr*, socklen_t) const
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2 changes: 1 addition & 1 deletion src/test/fuzz/util/net.h
Original file line number Diff line number Diff line change
Expand Up @@ -43,7 +43,7 @@ class FuzzedSock : public Sock
* If `MSG_PEEK` is used, then our `Recv()` returns some random data as usual, but on the next
* `Recv()` call we must return the same data, thus we remember it here.
*/
mutable std::optional<uint8_t> m_peek_data;
mutable std::optional<std::vector<uint8_t>> m_peek_data;

/**
* Whether to pretend that the socket is select(2)-able. This is randomly set in the
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