Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
With recent preloading changes, idr no longer keeps full layer cache per each idr instance (used to be ~6.5k per idr on 64bit) and the previous patch removed restriction on the bitmap size. Both now allow us to have larger layers. Increase IDR_BITS to 8 regardless of BITS_PER_LONG. Each layer is slightly larger than 2k on 64bit and 1k on 32bit and carries 256 entries. The size isn't too large, especially compared to what we used to waste on per-idr caches, and 256 entries should be able to serve most use cases with single layer. The max tree depth is 4 which is much better than the previous 6 on 64bit and 7 on 32bit. Signed-off-by: Tejun Heo <[email protected]> Signed-off-by: Andrew Morton <[email protected]> Signed-off-by: Linus Torvalds <[email protected]>
- Loading branch information