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Input: emu10k1 - do not leave device enabled when probe fails
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Rework emu_probe() to make sure we leave the device disabled if probe
fails for any reason.

Signed-off-by: Dmitry Torokhov <[email protected]>
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dtor committed Oct 13, 2010
1 parent 05e93a7 commit 7aed3fb
Showing 1 changed file with 25 additions and 18 deletions.
43 changes: 25 additions & 18 deletions drivers/input/gameport/emu10k1-gp.c
Original file line number Diff line number Diff line change
Expand Up @@ -59,45 +59,52 @@ MODULE_DEVICE_TABLE(pci, emu_tbl);

static int __devinit emu_probe(struct pci_dev *pdev, const struct pci_device_id *ent)
{
int ioport, iolen;
struct emu *emu;
struct gameport *port;

if (pci_enable_device(pdev))
return -EBUSY;

ioport = pci_resource_start(pdev, 0);
iolen = pci_resource_len(pdev, 0);

if (!request_region(ioport, iolen, "emu10k1-gp"))
return -EBUSY;
int error;

emu = kzalloc(sizeof(struct emu), GFP_KERNEL);
port = gameport_allocate_port();
if (!emu || !port) {
printk(KERN_ERR "emu10k1-gp: Memory allocation failed\n");
release_region(ioport, iolen);
pci_disable_device(pdev);
kfree(emu);
gameport_free_port(port);
return -ENOMEM;
error = -ENOMEM;
goto err_out_free;
}

emu->io = ioport;
emu->size = iolen;
error = pci_enable_device(pdev);
if (error)
goto err_out_free;

emu->io = pci_resource_start(pdev, 0);
emu->size = pci_resource_len(pdev, 0);

emu->dev = pdev;
emu->gameport = port;

gameport_set_name(port, "EMU10K1");
gameport_set_phys(port, "pci%s/gameport0", pci_name(pdev));
port->dev.parent = &pdev->dev;
port->io = ioport;
port->io = emu->io;

if (!request_region(emu->io, emu->size, "emu10k1-gp")) {
printk(KERN_ERR "emu10k1-gp: unable to grab region 0x%x-0x%x\n",
emu->io, emu->io + emu->size - 1);
error = -EBUSY;
goto err_out_disable_dev;
}

pci_set_drvdata(pdev, emu);

gameport_register_port(port);

return 0;

err_out_disable_dev:
pci_disable_device(pdev);
err_out_free:
gameport_free_port(port);
kfree(emu);
return error;
}

static void __devexit emu_remove(struct pci_dev *pdev)
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