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# Sample build with makefile generator | ||
# | ||
# cd <into-treesheets-source> | ||
# cmake -H. -Bb -DCMAKE_BUILD_TYPE=Release \ | ||
# -DCMAKE_INSTALL_PREFIX=$PWD/i \ | ||
# -DCMAKE_PROGRAM_PATH=<path-to-wx-config> # not always needed | ||
# cmake --build b --target install | ||
# | ||
# Sample build with IDE generator, like Xcode | ||
# | ||
# cd <into-treesheets-source> | ||
# cmake -H. -Bb -GXcode \ | ||
# -DCMAKE_INSTALL_PREFIX=$PWD/i \ | ||
# -DCMAKE_PROGRAM_PATH=<path-to-wx-config> # not always needed | ||
# cmake --build b --config Release --target install | ||
# | ||
# Run program: | ||
# | ||
# ./i/treesheets | ||
# | ||
# Should work on Windows, too. About helping FindwxWidgets to find wxWidgets | ||
# consult: https://cmake.org/cmake/help/latest/module/FindwxWidgets.html | ||
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cmake_minimum_required(VERSION 3.1) | ||
# CMAKE_CXX_STANDARD needs v3.1, could be lowered with minor effort | ||
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project(treesheets) | ||
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set(CMAKE_CXX_STANDARD 11) | ||
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find_package(wxWidgets REQUIRED aui adv core xml net) | ||
include(${wxWidgets_USE_FILE}) | ||
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file(GLOB sources src/*.cpp src/*.h) | ||
add_executable(treesheets ${sources}) | ||
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target_link_libraries(treesheets PRIVATE ${wxWidgets_LIBRARIES}) | ||
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install(TARGETS treesheets DESTINATION .) | ||
install(DIRECTORY TS/ DESTINATION .) |
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