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Add an overlay surface on top of embedded UIViews. (flutter#6726)
The overlay surfaces are going to be the same IOSSurface implementation with the platform views controller set to null (so these are surfaces that don't support embedding platform views to them). * Adds a FlutterOverlayView which is a UIView that's showing an overlay surface. * Creates an overlay surface for each embedded UIView (done in FlutterPlatformViewsController). * Changes CompositeEmbeddedView to return a new canvas. * Makes the PlatformViewLayer replace the PaintContext's canvas with the canvas for the overlay view. * Changed canvas in PaintContext to be a pointer so it can be changed. TBD in following PRs: * Copy the current canvas state when replacing a canvas in PaintContext. * Make FlutterOverlayView work with a GL backend (currently it only works with software rendering)
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28 changes: 28 additions & 0 deletions
28
shell/platform/darwin/ios/framework/Source/FlutterOverlayView.h
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// Copyright 2018 The Chromium Authors. All rights reserved. | ||
// Use of this source code is governed by a BSD-style license that can be | ||
// found in the LICENSE file. | ||
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#ifndef SHELL_PLATFORM_IOS_FRAMEWORK_SOURCE_FLUTTER_OVERLAY_VIEW_H_ | ||
#define SHELL_PLATFORM_IOS_FRAMEWORK_SOURCE_FLUTTER_OVERLAY_VIEW_H_ | ||
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#include <UIKit/UIKit.h> | ||
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#include <memory> | ||
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#import "FlutterPlatformViews_Internal.h" | ||
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#include "flutter/fml/memory/weak_ptr.h" | ||
#include "flutter/shell/common/shell.h" | ||
#include "flutter/shell/platform/darwin/ios/ios_surface.h" | ||
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@interface FlutterOverlayView : UIView | ||
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- (instancetype)initWithFrame:(CGRect)frame NS_UNAVAILABLE; | ||
- (instancetype)initWithCoder:(NSCoder*)aDecoder NS_UNAVAILABLE; | ||
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- (instancetype)init NS_DESIGNATED_INITIALIZER; | ||
- (std::unique_ptr<shell::IOSSurface>)createSurface; | ||
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@end | ||
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#endif // SHELL_PLATFORM_IOS_FRAMEWORK_SOURCE_FLUTTER_OVERLAY_VIEW_H_ |
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