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Fix civilians not being revealed due to intel lagging behind (FAForev…
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Garanas authored Mar 1, 2023
1 parent 7b6eee9 commit 1fad0ae
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion lua/sim/ScenarioUtilities.lua
Original file line number Diff line number Diff line change
Expand Up @@ -664,7 +664,7 @@ function InitializeArmies()
-- behavior is easiest spotted on Seton's clutch
local dummy = CreateUnitHPR('xsl0101', civ, 0, 0, 0, 0, 0, 0)
SetAlliance(civ, army, "Ally")
WaitTicks(5)
WaitTicks(20)

-- revert army status and destroy the dummy unit
SetAlliance(civ, army, real_state)
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