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Refactor projectiles part 1 (FAForever#4528)
* pass 1 * mire files * pass 2 * Pass 3 * Fix File based on review * More File Chages Updated based on feedback from second PR * Add base function to OnEnterWater
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6 changes: 2 additions & 4 deletions
6
projectiles/AAAAutocannonQuantum01/AAAAutocannonQuantum01_script.lua
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,6 +1,4 @@ | ||
-- Cybran Anti Air Quantum Displacement Autocannon Projectile | ||
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||
-- uaa0303 | ||
-- Cybran Anti Air Quantum Displacement Autocannon Projectile - UAA0303 | ||
local AAAQuantumDisplacementCannonProjectile = import("/lua/aeonprojectiles.lua").AAAQuantumDisplacementCannonProjectile | ||
AAAAutocannonQuantum01 = Class(AAAQuantumDisplacementCannonProjectile) { } | ||
TypeClass = AAAAutocannonQuantum01 | ||
TypeClass = AAAAutocannonQuantum01 |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,7 +1,4 @@ | ||
-- Aeon Anti Air Missile | ||
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||
-- uaa0310, uab2204, ual0205 | ||
-- Aeon Anti Air Missile - UAA0310, UAB2204, UAL0205 | ||
local ATemporalFizzAAProjectile = import("/lua/aeonprojectiles.lua").ATemporalFizzAAProjectile | ||
AAAFizz01 = Class(ATemporalFizzAAProjectile) { } | ||
TypeClass = AAAFizz01 | ||
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||
TypeClass = AAAFizz01 |
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