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doc: Remove status from hardcoded version string
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It has no practical use case and just generates noise for each alpha, beta, etc.
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akien-mga committed Feb 27, 2018
1 parent 7d09e65 commit 3fa77b3
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Showing 492 changed files with 492 additions and 492 deletions.
2 changes: 1 addition & 1 deletion doc/classes/@GDScript.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="@GDScript" category="Core" version="3.1-dev">
<class name="@GDScript" category="Core" version="3.1">
<brief_description>
Built-in GDScript functions.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/@GlobalScope.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="@GlobalScope" category="Core" version="3.1-dev">
<class name="@GlobalScope" category="Core" version="3.1">
<brief_description>
Global scope constants and variables.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/@NativeScript.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="@NativeScript" category="Core" version="3.1-dev">
<class name="@NativeScript" category="Core" version="3.1">
<brief_description>
</brief_description>
<description>
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2 changes: 1 addition & 1 deletion doc/classes/@VisualScript.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="@VisualScript" category="Core" version="3.1-dev">
<class name="@VisualScript" category="Core" version="3.1">
<brief_description>
Built-in visual script functions.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/AABB.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AABB" category="Built-In Types" version="3.1-dev">
<class name="AABB" category="Built-In Types" version="3.1">
<brief_description>
Axis-Aligned Bounding Box.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/ARVRAnchor.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="ARVRAnchor" inherits="Spatial" category="Core" version="3.1-dev">
<class name="ARVRAnchor" inherits="Spatial" category="Core" version="3.1">
<brief_description>
Anchor point in AR Space
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/ARVRCamera.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="ARVRCamera" inherits="Camera" category="Core" version="3.1-dev">
<class name="ARVRCamera" inherits="Camera" category="Core" version="3.1">
<brief_description>
A camera node with a few overrules for AR/VR applied such as location tracking.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/ARVRController.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="ARVRController" inherits="Spatial" category="Core" version="3.1-dev">
<class name="ARVRController" inherits="Spatial" category="Core" version="3.1">
<brief_description>
A spatial node representing a spatially tracked controller.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/ARVRInterface.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="ARVRInterface" inherits="Reference" category="Core" version="3.1-dev">
<class name="ARVRInterface" inherits="Reference" category="Core" version="3.1">
<brief_description>
Base class for ARVR interface implementation.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/ARVROrigin.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="ARVROrigin" inherits="Spatial" category="Core" version="3.1-dev">
<class name="ARVROrigin" inherits="Spatial" category="Core" version="3.1">
<brief_description>
Our origin point in AR/VR.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/ARVRPositionalTracker.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="ARVRPositionalTracker" inherits="Object" category="Core" version="3.1-dev">
<class name="ARVRPositionalTracker" inherits="Object" category="Core" version="3.1">
<brief_description>
A tracked object
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/ARVRServer.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="ARVRServer" inherits="Object" category="Core" version="3.1-dev">
<class name="ARVRServer" inherits="Object" category="Core" version="3.1">
<brief_description>
This is our AR/VR Server.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/AStar.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AStar" inherits="Reference" category="Core" version="3.1-dev">
<class name="AStar" inherits="Reference" category="Core" version="3.1">
<brief_description>
AStar class representation that uses vectors as edges.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/AcceptDialog.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AcceptDialog" inherits="WindowDialog" category="Core" version="3.1-dev">
<class name="AcceptDialog" inherits="WindowDialog" category="Core" version="3.1">
<brief_description>
Base dialog for user notification.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/AnimatedSprite.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimatedSprite" inherits="Node2D" category="Core" version="3.1-dev">
<class name="AnimatedSprite" inherits="Node2D" category="Core" version="3.1">
<brief_description>
Sprite node that can use multiple textures for animation.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/AnimatedSprite3D.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimatedSprite3D" inherits="SpriteBase3D" category="Core" version="3.1-dev">
<class name="AnimatedSprite3D" inherits="SpriteBase3D" category="Core" version="3.1">
<brief_description>
2D sprite node in 3D world, that can use multiple 2D textures for animation.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/Animation.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="Animation" inherits="Resource" category="Core" version="3.1-dev">
<class name="Animation" inherits="Resource" category="Core" version="3.1">
<brief_description>
Contains data used to animate everything in the engine.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/AnimationPlayer.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationPlayer" inherits="Node" category="Core" version="3.1-dev">
<class name="AnimationPlayer" inherits="Node" category="Core" version="3.1">
<brief_description>
Container and player of [Animation] resources.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/AnimationTreePlayer.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationTreePlayer" inherits="Node" category="Core" version="3.1-dev">
<class name="AnimationTreePlayer" inherits="Node" category="Core" version="3.1">
<brief_description>
Animation Player that uses a node graph for blending Animations.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/Area.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="Area" inherits="CollisionObject" category="Core" version="3.1-dev">
<class name="Area" inherits="CollisionObject" category="Core" version="3.1">
<brief_description>
General purpose area node for detection and 3D physics influence.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/Area2D.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="Area2D" inherits="CollisionObject2D" category="Core" version="3.1-dev">
<class name="Area2D" inherits="CollisionObject2D" category="Core" version="3.1">
<brief_description>
2D area for detection and 2D physics influence.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/Array.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="Array" category="Built-In Types" version="3.1-dev">
<class name="Array" category="Built-In Types" version="3.1">
<brief_description>
Generic array datatype.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/ArrayMesh.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="ArrayMesh" inherits="Mesh" category="Core" version="3.1-dev">
<class name="ArrayMesh" inherits="Mesh" category="Core" version="3.1">
<brief_description>
</brief_description>
<description>
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2 changes: 1 addition & 1 deletion doc/classes/AtlasTexture.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AtlasTexture" inherits="Texture" category="Core" version="3.1-dev">
<class name="AtlasTexture" inherits="Texture" category="Core" version="3.1">
<brief_description>
Packs multiple small textures in a single, bigger one. Helps to optimize video memory costs and render calls.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/AudioBusLayout.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioBusLayout" inherits="Resource" category="Core" version="3.1-dev">
<class name="AudioBusLayout" inherits="Resource" category="Core" version="3.1">
<brief_description>
Stores information about the audiobusses.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/AudioEffect.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffect" inherits="Resource" category="Core" version="3.1-dev">
<class name="AudioEffect" inherits="Resource" category="Core" version="3.1">
<brief_description>
Audio Effect For Audio.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/AudioEffectAmplify.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectAmplify" inherits="AudioEffect" category="Core" version="3.1-dev">
<class name="AudioEffectAmplify" inherits="AudioEffect" category="Core" version="3.1">
<brief_description>
Adds a Amplify audio effect to an Audio bus.
Increases or decreases the volume of the selected audio bus.
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2 changes: 1 addition & 1 deletion doc/classes/AudioEffectBandLimitFilter.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectBandLimitFilter" inherits="AudioEffectFilter" category="Core" version="3.1-dev">
<class name="AudioEffectBandLimitFilter" inherits="AudioEffectFilter" category="Core" version="3.1">
<brief_description>
Adds a band limit filter to the Audio Bus.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/AudioEffectBandPassFilter.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectBandPassFilter" inherits="AudioEffectFilter" category="Core" version="3.1-dev">
<class name="AudioEffectBandPassFilter" inherits="AudioEffectFilter" category="Core" version="3.1">
<brief_description>
Adds a band pass filter to the Audio Bus.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/AudioEffectChorus.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectChorus" inherits="AudioEffect" category="Core" version="3.1-dev">
<class name="AudioEffectChorus" inherits="AudioEffect" category="Core" version="3.1">
<brief_description>
Adds a chorus audio effect.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/AudioEffectCompressor.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectCompressor" inherits="AudioEffect" category="Core" version="3.1-dev">
<class name="AudioEffectCompressor" inherits="AudioEffect" category="Core" version="3.1">
<brief_description>
Adds a Compressor audio effect to an Audio bus.
Reduces sounds that exceed a certain threshold level, smooths out the dynamics and increases the overall volume.
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2 changes: 1 addition & 1 deletion doc/classes/AudioEffectDelay.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectDelay" inherits="AudioEffect" category="Core" version="3.1-dev">
<class name="AudioEffectDelay" inherits="AudioEffect" category="Core" version="3.1">
<brief_description>
Adds a Delay audio effect to an Audio bus. Plays input signal back after a period of time.
Two tap delay and feedback options.
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2 changes: 1 addition & 1 deletion doc/classes/AudioEffectDistortion.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectDistortion" inherits="AudioEffect" category="Core" version="3.1-dev">
<class name="AudioEffectDistortion" inherits="AudioEffect" category="Core" version="3.1">
<brief_description>
Adds a Distortion audio effect to an Audio bus.
Modify the sound to make it dirty.
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2 changes: 1 addition & 1 deletion doc/classes/AudioEffectEQ.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectEQ" inherits="AudioEffect" category="Core" version="3.1-dev">
<class name="AudioEffectEQ" inherits="AudioEffect" category="Core" version="3.1">
<brief_description>
Base class for audio equalizers. Gives you control over frequencies.
Use it to create a custom equalizer if [AudioEffectEQ6], [AudioEffectEQ10] or [AudioEffectEQ21] don't fit your needs.
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2 changes: 1 addition & 1 deletion doc/classes/AudioEffectEQ10.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectEQ10" inherits="AudioEffectEQ" category="Core" version="3.1-dev">
<class name="AudioEffectEQ10" inherits="AudioEffectEQ" category="Core" version="3.1">
<brief_description>
Adds a 10-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 31 Hz to 16000 Hz.
Each frequency can be modulated between -60/+24 dB.
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2 changes: 1 addition & 1 deletion doc/classes/AudioEffectEQ21.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectEQ21" inherits="AudioEffectEQ" category="Core" version="3.1-dev">
<class name="AudioEffectEQ21" inherits="AudioEffectEQ" category="Core" version="3.1">
<brief_description>
Adds a 21-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 22 Hz to 22000 Hz.
Each frequency can be modulated between -60/+24 dB.
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2 changes: 1 addition & 1 deletion doc/classes/AudioEffectEQ6.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectEQ6" inherits="AudioEffectEQ" category="Core" version="3.1-dev">
<class name="AudioEffectEQ6" inherits="AudioEffectEQ" category="Core" version="3.1">
<brief_description>
Adds a 6-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 32 Hz to 10000 Hz.
Each frequency can be modulated between -60/+24 dB.
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2 changes: 1 addition & 1 deletion doc/classes/AudioEffectFilter.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectFilter" inherits="AudioEffect" category="Core" version="3.1-dev">
<class name="AudioEffectFilter" inherits="AudioEffect" category="Core" version="3.1">
<brief_description>
Adds a filter to the Audio Bus.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/AudioEffectHighPassFilter.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectHighPassFilter" inherits="AudioEffectFilter" category="Core" version="3.1-dev">
<class name="AudioEffectHighPassFilter" inherits="AudioEffectFilter" category="Core" version="3.1">
<brief_description>
Adds a high pass filter to the Audio Bus.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/AudioEffectHighShelfFilter.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectHighShelfFilter" inherits="AudioEffectFilter" category="Core" version="3.1-dev">
<class name="AudioEffectHighShelfFilter" inherits="AudioEffectFilter" category="Core" version="3.1">
<brief_description>
</brief_description>
<description>
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2 changes: 1 addition & 1 deletion doc/classes/AudioEffectLimiter.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectLimiter" inherits="AudioEffect" category="Core" version="3.1-dev">
<class name="AudioEffectLimiter" inherits="AudioEffect" category="Core" version="3.1">
<brief_description>
Adds a soft clip Limiter audio effect to an Audio bus.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/AudioEffectLowPassFilter.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectLowPassFilter" inherits="AudioEffectFilter" category="Core" version="3.1-dev">
<class name="AudioEffectLowPassFilter" inherits="AudioEffectFilter" category="Core" version="3.1">
<brief_description>
Adds a low pass filter to the Audio Bus.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/AudioEffectLowShelfFilter.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectLowShelfFilter" inherits="AudioEffectFilter" category="Core" version="3.1-dev">
<class name="AudioEffectLowShelfFilter" inherits="AudioEffectFilter" category="Core" version="3.1">
<brief_description>
</brief_description>
<description>
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2 changes: 1 addition & 1 deletion doc/classes/AudioEffectNotchFilter.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectNotchFilter" inherits="AudioEffectFilter" category="Core" version="3.1-dev">
<class name="AudioEffectNotchFilter" inherits="AudioEffectFilter" category="Core" version="3.1">
<brief_description>
Adds a notch filter to the Audio Bus.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/AudioEffectPanner.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectPanner" inherits="AudioEffect" category="Core" version="3.1-dev">
<class name="AudioEffectPanner" inherits="AudioEffect" category="Core" version="3.1">
<brief_description>
Adds a Panner audio effect to an Audio bus. Pans sound left or right.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/AudioEffectPhaser.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectPhaser" inherits="AudioEffect" category="Core" version="3.1-dev">
<class name="AudioEffectPhaser" inherits="AudioEffect" category="Core" version="3.1">
<brief_description>
Adds a Phaser audio effect to an Audio bus.
Combines the original signal with a copy that is slightly out of phase with the original.
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2 changes: 1 addition & 1 deletion doc/classes/AudioEffectPitchShift.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectPitchShift" inherits="AudioEffect" category="Core" version="3.1-dev">
<class name="AudioEffectPitchShift" inherits="AudioEffect" category="Core" version="3.1">
<brief_description>
Adds a Pitch shift audio effect to an Audio bus.
Raises or lowers the pitch of original sound.
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2 changes: 1 addition & 1 deletion doc/classes/AudioEffectReverb.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectReverb" inherits="AudioEffect" category="Core" version="3.1-dev">
<class name="AudioEffectReverb" inherits="AudioEffect" category="Core" version="3.1">
<brief_description>
Adds a Reverb audio effect to an Audio bus.
Simulates the sound of acoustic environments such as rooms, concert halls, caverns, or an open spaces.
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2 changes: 1 addition & 1 deletion doc/classes/AudioEffectStereoEnhance.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectStereoEnhance" inherits="AudioEffect" category="Core" version="3.1-dev">
<class name="AudioEffectStereoEnhance" inherits="AudioEffect" category="Core" version="3.1">
<brief_description>
</brief_description>
<description>
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2 changes: 1 addition & 1 deletion doc/classes/AudioServer.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioServer" inherits="Object" category="Core" version="3.1-dev">
<class name="AudioServer" inherits="Object" category="Core" version="3.1">
<brief_description>
Server interface for low level audio access.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/AudioStream.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStream" inherits="Resource" category="Core" version="3.1-dev">
<class name="AudioStream" inherits="Resource" category="Core" version="3.1">
<brief_description>
Base class for audio streams.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/AudioStreamPlayback.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamPlayback" inherits="Reference" category="Core" version="3.1-dev">
<class name="AudioStreamPlayback" inherits="Reference" category="Core" version="3.1">
<brief_description>
Meta class for playing back audio.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/AudioStreamPlayer.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamPlayer" inherits="Node" category="Core" version="3.1-dev">
<class name="AudioStreamPlayer" inherits="Node" category="Core" version="3.1">
<brief_description>
Plays back audio.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/AudioStreamPlayer2D.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamPlayer2D" inherits="Node2D" category="Core" version="3.1-dev">
<class name="AudioStreamPlayer2D" inherits="Node2D" category="Core" version="3.1">
<brief_description>
Plays audio in 2D.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/AudioStreamPlayer3D.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamPlayer3D" inherits="Spatial" category="Core" version="3.1-dev">
<class name="AudioStreamPlayer3D" inherits="Spatial" category="Core" version="3.1">
<brief_description>
Plays 3D sound in 3D space
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/AudioStreamRandomPitch.xml
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamRandomPitch" inherits="AudioStream" category="Core" version="3.1-dev">
<class name="AudioStreamRandomPitch" inherits="AudioStream" category="Core" version="3.1">
<brief_description>
Plays audio with random pitch tweaking.
</brief_description>
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2 changes: 1 addition & 1 deletion doc/classes/AudioStreamSample.xml
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamSample" inherits="AudioStream" category="Core" version="3.1-dev">
<class name="AudioStreamSample" inherits="AudioStream" category="Core" version="3.1">
<brief_description>
Plays audio.
</brief_description>
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