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DO NOT USE - debounce successfully compiled.
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#pragma once | ||
/* | ||
Copyright 2017 Alex Ong<[email protected]> | ||
This program is free software: you can redistribute it and/or modify | ||
it under the terms of the GNU General Public License as published by | ||
the Free Software Foundation, either version 2 of the License, or | ||
(at your option) any later version. | ||
This program is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU General Public License for more details. | ||
You should have received a copy of the GNU General Public License | ||
along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#include "matrix.h" | ||
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void debounce_init(void); //every debounce algorithm will have unique storage needs. | ||
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// raw is the current key state | ||
// on entry cooked is the previous debounced state | ||
// on exit cooked is the current debounced state | ||
// cooked is the debounced input/output key state | ||
// changed is true if raw has changed since the last call | ||
void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed); | ||
void debounce(matrix_row_t raw[], matrix_row_t cooked[], bool changed); | ||
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bool debounce_active(void); | ||
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void debounce_init(uint8_t num_rows); |
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/* | ||
Copyright 2017 Alex Ong<[email protected]> | ||
This program is free software: you can redistribute it and/or modify | ||
it under the terms of the GNU General Public License as published by | ||
the Free Software Foundation, either version 2 of the License, or | ||
(at your option) any later version. | ||
This program is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU General Public License for more details. | ||
You should have received a copy of the GNU General Public License | ||
along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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/* | ||
Basic per-key algorithm. Uses an 8-bit counter per key. | ||
After pressing a key, it immediately changes state, and sets a counter. | ||
No further inputs are accepted until DEBOUNCE milliseconds have occurred. | ||
*/ | ||
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#include "debounce.h" | ||
#include "matrix.h" | ||
#include "timer.h" | ||
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#ifndef DEBOUNCE | ||
#define DEBOUNCE 5 | ||
#endif | ||
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#if (MATRIX_COLS <= 8) | ||
# define ROW_SHIFTER ((uint8_t)1) | ||
#elif (MATRIX_COLS <= 16) | ||
# define ROW_SHIFTER ((uint16_t)1) | ||
#elif (MATRIX_COLS <= 32) | ||
# define ROW_SHIFTER ((uint32_t)1) | ||
#endif | ||
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#define debounce_counter_t uint8_t | ||
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static matrix_row_t matrix_debounced[MATRIX_ROWS]; | ||
static debounce_counter_t debounce_counters[MATRIX_ROWS*MATRIX_COLS]; | ||
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#define DEBOUNCE_ELAPSED 251 | ||
#define MAX_DEBOUNCE (DEBOUNCE_ELAPSED - 1) | ||
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void update_debounce_counters(uint8_t current_time); | ||
void transfer_matrix_values(uint8_t current_time); | ||
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void matrix_debounce_init(void) | ||
{ | ||
for (uint8_t r = 0; r < MATRIX_ROWS; r++) | ||
{ | ||
matrix_debounced[r] = 0; | ||
} | ||
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int i = 0; | ||
for (uint8_t r = 0; r < MATRIX_ROWS; r++) | ||
{ | ||
for (uint8_t c = 0; c < MATRIX_COLS; c++) | ||
{ | ||
debounce_counters[i++] = DEBOUNCE_ELAPSED; | ||
} | ||
} | ||
} | ||
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void matrix_debounce(void) | ||
{ | ||
uint8_t current_time = timer_read() % MAX_DEBOUNCE; | ||
update_debounce_counters(current_time); | ||
transfer_matrix_values(current_time); | ||
} | ||
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//If the current time is > debounce counter, set the counter to enable input. | ||
void update_debounce_counters(uint8_t current_time) | ||
{ | ||
debounce_counter_t *debounce_pointer = debounce_counters; | ||
for (uint8_t row = 0; row < MATRIX_ROWS; row++) | ||
{ | ||
for (uint8_t col = 0; col < MATRIX_COLS; col++) | ||
{ | ||
if (*debounce_pointer != DEBOUNCE_ELAPSED) | ||
{ | ||
if (TIMER_DIFF(current_time, *debounce_pointer, MAX_DEBOUNCE) >= | ||
DEBOUNCING_DELAY) { | ||
*debounce_pointer = DEBOUNCE_ELAPSED; | ||
} | ||
} | ||
debounce_pointer++; | ||
} | ||
} | ||
} | ||
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// upload from raw_matrix to final matrix; | ||
void transfer_matrix_values(uint8_t current_time) | ||
{ | ||
debounce_counter_t *debounce_pointer = debounce_counters; | ||
for (uint8_t row = 0; row < MATRIX_ROWS; row++) | ||
{ | ||
matrix_row_t existing_row = matrix_debounced[row]; | ||
matrix_row_t raw_row = matrix_get_row(row); | ||
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for (uint8_t col = 0; col < MATRIX_COLS; col++) | ||
{ | ||
matrix_row_t col_mask = (ROW_SHIFTER << col); | ||
bool final_value = raw_row & col_mask; | ||
bool existing_value = existing_row & col_mask; | ||
if (*debounce_pointer == DEBOUNCE_ELAPSED && | ||
(existing_value != final_value)) | ||
{ | ||
*debounce_pointer = current_time; | ||
existing_row ^= col_mask; //flip the bit. | ||
} | ||
debounce_pointer++; | ||
} | ||
matrix_debounced[row] = existing_row; | ||
} | ||
} | ||
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//Implementation of no debounce. |
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/* | ||
Copyright 2017 Alex Ong<[email protected]> | ||
This program is free software: you can redistribute it and/or modify | ||
it under the terms of the GNU General Public License as published by | ||
the Free Software Foundation, either version 2 of the License, or | ||
(at your option) any later version. | ||
This program is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU General Public License for more details. | ||
You should have received a copy of the GNU General Public License | ||
along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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/* | ||
Basic global debounce algorithm. Used in 99% of keyboards at time of implementation | ||
When no state changes have occured for DEBOUNCE milliseconds, we push the state. | ||
*/ | ||
#include "debounce.h" | ||
#include "matrix.h" | ||
#include "timer.h" | ||
#ifndef DEBOUNCE | ||
#define DEBOUNCE 5 | ||
#endif | ||
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static bool debouncing = false; | ||
static uint16_t debouncing_time; | ||
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void debounce_init(void) {} | ||
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#if DEBOUNCE > 0 | ||
void debounce(matrix_row_t raw[], matrix_row_t cooked[], bool changed) | ||
{ | ||
if (changed) { | ||
debouncing = true; | ||
debouncing_time = timer_read(); | ||
} | ||
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if (debouncing && timer_elapsed(debouncing_time) > DEBOUNCE) { | ||
for (int i = 0; i < MATRIX_ROWS; i++) { | ||
cooked[i] = raw[i]; | ||
} | ||
debouncing = false; | ||
} | ||
} | ||
#else //no debouncing. | ||
void debounce(matrix_row_t raw[], matrix_row_t cooked[], bool changed) | ||
{ | ||
for (int i = 0; i < MATRIX_ROWS; i++) { | ||
cooked[i] = raw[i]; | ||
} | ||
} | ||
#endif | ||
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bool debounce_active() { | ||
return debouncing; | ||
} | ||
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Debounce algorithms belong in this folder. | ||
Here are a few ideas | ||
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1) Global vs Per-Key vs Per-Row | ||
* Global - one timer for all keys. Any key change state affects global timer | ||
* Per key - one timer per key | ||
* Per row - one timer per row | ||
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2) Eager vs symmetric vs assymetric | ||
* Eager - any key change is reported immediately. All further inputs for DEBOUNCE ms are ignored. | ||
* Symmetric - wait for no changes for DEBOUNCE ms before reporting change | ||
* Assymetric - wait for different times depending on key-down/key-up. E.g. Eager key-down, DEBOUNCE ms key up. | ||
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3) Timestamp vs cycles | ||
* old old old code waits n cycles, decreasing count by one each matrix_scan | ||
* newer code stores the millisecond the change occurred, and does subraction to figure out time elapsed. | ||
* Timestamps are superior, i don't think cycles will ever be used again once upgraded. | ||
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The default algorithm is symmetric and global. | ||
Here are a few that could be implemented: | ||
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debounce_sym_g.c | ||
debounce_sym_pk.c | ||
debounce_sym_pr.c | ||
debounce_sym_pr_cycles.c //currently used in ergo-dox | ||
debounce_eager_g.c | ||
debounce_eager_pk.c | ||
debounce_eager_pr.c //could be used in ergo-dox! |
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