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[PATCH] ps3: cleanup ps3fb before clearing HPTE
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PS3: Cleanup the frame buffer device before clearing the HPTE mapping

Signed-off-by: Geert Uytterhoeven <[email protected]>
Cc: James Simmons <[email protected]>
Cc: Benjamin Herrenschmidt <[email protected]>
Cc: Paul Mackerras <[email protected]>
Signed-off-by: Andrew Morton <[email protected]>
Signed-off-by: Linus Torvalds <[email protected]>
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Geert Uytterhoeven authored and Linus Torvalds committed Feb 12, 2007
1 parent 0465f79 commit 36dff96
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Showing 2 changed files with 7 additions and 1 deletion.
6 changes: 5 additions & 1 deletion arch/powerpc/platforms/ps3/htab.c
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Expand Up @@ -2,7 +2,7 @@
* PS3 pagetable management routines.
*
* Copyright (C) 2006 Sony Computer Entertainment Inc.
* Copyright 2006 Sony Corp.
* Copyright 2006, 2007 Sony Corporation
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
Expand All @@ -24,6 +24,7 @@
#include <asm/lmb.h>
#include <asm/udbg.h>
#include <asm/lv1call.h>
#include <asm/ps3fb.h>

#include "platform.h"

Expand Down Expand Up @@ -233,6 +234,9 @@ static void ps3_hpte_invalidate(unsigned long slot, unsigned long va,

static void ps3_hpte_clear(void)
{
/* Make sure to clean up the frame buffer device first */
ps3fb_cleanup();

lv1_unmap_htab(htab_addr);
}

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2 changes: 2 additions & 0 deletions include/asm-powerpc/ps3fb.h
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Expand Up @@ -45,8 +45,10 @@ struct ps3fb_ioctl_res {

#ifdef CONFIG_FB_PS3
extern void ps3fb_flip_ctl(int on);
extern void ps3fb_cleanup(void);
#else
static inline void ps3fb_flip_ctl(int on) {}
static inline void ps3fb_cleanup(void) {}
#endif

#endif /* __KERNEL__ */
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