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alauria33
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// | ||
// CreateNavController.swift | ||
// GrouPics | ||
// | ||
// Created by Andrew on 3/28/16. | ||
// Copyright © 2016 Andrew. All rights reserved. | ||
// | ||
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import UIKit | ||
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var createNavController: UINavigationController = UINavigationController() | ||
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class CreateNavController: UINavigationController { | ||
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override func viewDidLoad() { | ||
super.viewDidLoad() | ||
createNavController = self as UINavigationController | ||
// Do any additional setup after loading the view. | ||
} | ||
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override func viewWillAppear(animated: Bool) { | ||
} | ||
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override func didReceiveMemoryWarning() { | ||
super.didReceiveMemoryWarning() | ||
// Dispose of any resources that can be recreated. | ||
} | ||
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/* | ||
// MARK: - Navigation | ||
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// In a storyboard-based application, you will often want to do a little preparation before navigation | ||
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) { | ||
// Get the new view controller using segue.destinationViewController. | ||
// Pass the selected object to the new view controller. | ||
} | ||
*/ | ||
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} |