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[UnrealEd.SimpleMap] | ||
SimpleMapName=/Game/TP_ThirdPerson/Maps/ThirdPersonExampleMap | ||
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[EditoronlyBP] | ||
bAllowClassAndBlueprintPinMatching=true | ||
bReplaceBlueprintWithClass= true | ||
bDontLoadBlueprintOutsideEditor= true | ||
bBlueprintIsNotBlueprintType= true |
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[ContentBrowser] | ||
ContentBrowserTab1.SelectedPaths=/Game/ThirdPersonBP |
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[URL] | ||
GameName=MyProject2 | ||
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[/Script/EngineSettings.GameMapsSettings] | ||
EditorStartupMap=/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap | ||
GameDefaultMap=/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap | ||
TransitionMap= | ||
bUseSplitscreen=True | ||
TwoPlayerSplitscreenLayout=Horizontal | ||
ThreePlayerSplitscreenLayout=FavorTop | ||
GlobalDefaultGameMode=/Game/ThirdPerson/Blueprints/BP_ThirdPersonGameMode.BP_ThirdPersonGameMode_C | ||
GlobalDefaultServerGameMode=None | ||
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[/Script/IOSRuntimeSettings.IOSRuntimeSettings] | ||
MinimumiOSVersion=IOS_14 | ||
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[/Script/Engine.RendererSettings] | ||
r.Mobile.DisableVertexFog=False | ||
r.Shadow.CSM.MaxMobileCascades=2 | ||
r.Mobile.AntiAliasing=1 | ||
r.Mobile.FloatPrecisionMode=0 | ||
r.Mobile.AllowDitheredLODTransition=False | ||
r.Mobile.VirtualTextures=False | ||
r.Mobile.ReflectionCaptureCompression=False | ||
r.DiscardUnusedQuality=False | ||
r.Shaders.CompressionFormat=2 | ||
r.AllowOcclusionQueries=True | ||
r.MinScreenRadiusForLights=0.030000 | ||
r.MinScreenRadiusForDepthPrepass=0.030000 | ||
r.MinScreenRadiusForCSMDepth=0.010000 | ||
r.PrecomputedVisibilityWarning=False | ||
r.TextureStreaming=True | ||
Compat.UseDXT5NormalMaps=False | ||
r.VirtualTextures=False | ||
r.VT.EnableAutoImport=True | ||
r.VirtualTexturedLightmaps=False | ||
r.VT.AnisotropicFiltering=False | ||
r.VT.TileSize=128 | ||
r.VT.TileBorderSize=4 | ||
r.vt.FeedbackFactor=16 | ||
WorkingColorSpaceChoice=sRGB | ||
RedChromaticityCoordinate=(X=0.640000,Y=0.330000) | ||
GreenChromaticityCoordinate=(X=0.300000,Y=0.600000) | ||
BlueChromaticityCoordinate=(X=0.150000,Y=0.060000) | ||
WhiteChromaticityCoordinate=(X=0.312700,Y=0.329000) | ||
r.ClearCoatNormal=False | ||
r.DynamicGlobalIlluminationMethod=1 | ||
r.ReflectionMethod=1 | ||
r.ReflectionCaptureResolution=128 | ||
r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True | ||
r.Lumen.HardwareRayTracing=False | ||
r.Lumen.HardwareRayTracing.LightingMode=0 | ||
r.Lumen.TraceMeshSDFs=0 | ||
r.Shadow.Virtual.Enable=1 | ||
r.RayTracing=False | ||
r.RayTracing.Shadows=False | ||
r.RayTracing.Skylight=False | ||
r.RayTracing.UseTextureLod=False | ||
r.PathTracing=True | ||
r.GenerateMeshDistanceFields=True | ||
r.DistanceFields.DefaultVoxelDensity=0.200000 | ||
r.AllowStaticLighting=True | ||
r.NormalMapsForStaticLighting=False | ||
r.ForwardShading=False | ||
r.VertexFoggingForOpaque=True | ||
r.SeparateTranslucency=True | ||
r.TranslucentSortPolicy=0 | ||
TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000) | ||
vr.VRS.HMDFixedFoveationLevel=0 | ||
vr.VRS.HMDFixedFoveationDynamic=False | ||
r.CustomDepth=1 | ||
r.CustomDepthTemporalAAJitter=True | ||
r.PostProcessing.PropagateAlpha=0 | ||
r.DefaultFeature.Bloom=True | ||
r.DefaultFeature.AmbientOcclusion=True | ||
r.DefaultFeature.AmbientOcclusionStaticFraction=True | ||
r.DefaultFeature.AutoExposure=False | ||
r.DefaultFeature.AutoExposure.Method=0 | ||
r.DefaultFeature.AutoExposure.Bias=1.000000 | ||
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=False | ||
r.DefaultFeature.MotionBlur=False | ||
r.DefaultFeature.LensFlare=False | ||
r.TemporalAA.Upsampling=True | ||
r.AntiAliasingMethod=0 | ||
r.MSAACount=4 | ||
r.DefaultFeature.LightUnits=1 | ||
r.DefaultBackBufferPixelFormat=4 | ||
r.Shadow.UnbuiltPreviewInGame=True | ||
r.StencilForLODDither=False | ||
r.EarlyZPass=3 | ||
r.EarlyZPassOnlyMaterialMasking=False | ||
r.Shadow.CSMCaching=False | ||
r.DBuffer=True | ||
r.ClearSceneMethod=1 | ||
r.VelocityOutputPass=0 | ||
r.Velocity.EnableVertexDeformation=2 | ||
r.SelectiveBasePassOutputs=False | ||
bDefaultParticleCutouts=False | ||
fx.GPUSimulationTextureSizeX=1024 | ||
fx.GPUSimulationTextureSizeY=1024 | ||
r.AllowGlobalClipPlane=False | ||
r.GBufferFormat=1 | ||
r.MorphTarget.Mode=True | ||
r.GPUCrashDebugging=False | ||
vr.InstancedStereo=False | ||
r.MobileHDR=True | ||
vr.MobileMultiView=False | ||
r.Mobile.UseHWsRGBEncoding=False | ||
vr.RoundRobinOcclusion=False | ||
vr.ODSCapture=False | ||
r.MeshStreaming=False | ||
r.WireframeCullThreshold=5.000000 | ||
r.SupportStationarySkylight=True | ||
r.SupportLowQualityLightmaps=True | ||
r.SupportPointLightWholeSceneShadows=True | ||
r.SupportSkyAtmosphere=True | ||
r.SupportSkyAtmosphereAffectsHeightFog=True | ||
r.SupportCloudShadowOnForwardLitTranslucent=False | ||
r.Material.RoughDiffuse=False | ||
r.Material.EnergyConservation=False | ||
r.SkinCache.CompileShaders=False | ||
r.SkinCache.DefaultBehavior=1 | ||
r.SkinCache.SceneMemoryLimitInMB=128.000000 | ||
r.Mobile.EnableStaticAndCSMShadowReceivers=True | ||
r.Mobile.EnableMovableLightCSMShaderCulling=True | ||
r.Mobile.EnableNoPrecomputedLightingCSMShader=True | ||
r.Mobile.AllowDistanceFieldShadows=True | ||
r.Mobile.AllowMovableDirectionalLights=True | ||
r.MobileNumDynamicPointLights=4 | ||
r.Mobile.EnableMovableSpotlights=False | ||
r.Mobile.EnableMovableSpotlightsShadow=False | ||
r.GPUSkin.Support16BitBoneIndex=False | ||
r.GPUSkin.Limit2BoneInfluences=False | ||
r.SupportDepthOnlyIndexBuffers=True | ||
r.SupportReversedIndexBuffers=True | ||
r.Mobile.AmbientOcclusion=False | ||
r.GPUSkin.UnlimitedBoneInfluences=False | ||
r.GPUSkin.UnlimitedBoneInfluencesThreshold=8 | ||
MaxSkinBones=(Default=65536,PerPlatform=(("Mobile", 256))) | ||
r.Mobile.PlanarReflectionMode=0 | ||
r.Mobile.SupportsGen4TAA=True | ||
bStreamSkeletalMeshLODs=(Default=False,PerPlatform=()) | ||
bDiscardSkeletalMeshOptionalLODs=(Default=False,PerPlatform=()) | ||
VisualizeCalibrationColorMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor | ||
VisualizeCalibrationCustomMaterialPath=None | ||
VisualizeCalibrationGrayscaleMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale | ||
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[/Script/HardwareTargeting.HardwareTargetingSettings] | ||
TargetedHardwareClass=Desktop | ||
AppliedTargetedHardwareClass=Desktop | ||
DefaultGraphicsPerformance=Scalable | ||
AppliedDefaultGraphicsPerformance=Scalable | ||
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[/Script/WindowsTargetPlatform.WindowsTargetSettings] | ||
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 | ||
Compiler=VisualStudio2019 | ||
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[/Script/Engine.Engine] | ||
+ActiveGameNameRedirects=(OldGameName="TP_ThirdPersonBP",NewGameName="/Script/MyProject2") | ||
+ActiveGameNameRedirects=(OldGameName="/Script/TP_ThirdPersonBP",NewGameName="/Script/MyProject2") | ||
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[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] | ||
bEnablePlugin=True | ||
bAllowNetworkConnection=True | ||
SecurityToken=9D1999E043EEF2946BA7A38EB784659F | ||
bIncludeInShipping=False | ||
bAllowExternalStartInShipping=False | ||
bCompileAFSProject=False | ||
bUseCompression=False | ||
bLogFiles=False | ||
bReportStats=False | ||
ConnectionType=USBOnly | ||
bUseManualIPAddress=False | ||
ManualIPAddress= | ||
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[/Script/PythonScriptPlugin.PythonScriptPluginSettings] | ||
bDeveloperMode=True | ||
bIsolateInterpreterEnvironment=False | ||
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[/Script/EngineSettings.GeneralProjectSettings] | ||
ProjectID=3F03FBA54007D930BD29A2A2AE639628 | ||
ProjectName=Let's Dream | ||
Description=Unreal Engine Stable Diffusion | ||
CopyrightNotice= | ||
[StartupActions] | ||
bAddPacks=True | ||
InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent") | ||
[/Script/UnrealEd.ProjectPackagingSettings] | ||
IncludeAppLocalPrerequisites=True | ||
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[/Script/Engine.InputSettings] | ||
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) | ||
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) | ||
-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) | ||
-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) | ||
-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) | ||
-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) | ||
-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) | ||
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Touch",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
bAltEnterTogglesFullscreen=True | ||
bF11TogglesFullscreen=True | ||
bUseMouseForTouch=False | ||
bEnableMouseSmoothing=True | ||
bEnableFOVScaling=True | ||
bCaptureMouseOnLaunch=True | ||
bEnableLegacyInputScales=True | ||
bAlwaysShowTouchInterface=False | ||
bShowConsoleOnFourFingerTap=True | ||
bEnableGestureRecognizer=False | ||
bUseAutocorrect=False | ||
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown | ||
DefaultViewportMouseLockMode=LockOnCapture | ||
FOVScale=0.011110 | ||
DoubleClickTime=0.200000 | ||
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar) | ||
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Bottom) | ||
+AxisMappings=(AxisName="Move Forward / Backward",Scale=1.000000,Key=W) | ||
+AxisMappings=(AxisName="Move Forward / Backward",Scale=-1.000000,Key=S) | ||
+AxisMappings=(AxisName="Move Forward / Backward",Scale=1.000000,Key=Gamepad_LeftY) | ||
+AxisMappings=(AxisName="Move Right / Left",Scale=-1.000000,Key=A) | ||
+AxisMappings=(AxisName="Move Right / Left",Scale=1.000000,Key=D) | ||
+AxisMappings=(AxisName="Move Right / Left",Scale=1.000000,Key=Gamepad_LeftX) | ||
+AxisMappings=(AxisName="Turn Right / Left Gamepad",Scale=1.000000,Key=Gamepad_RightX) | ||
+AxisMappings=(AxisName="Turn Right / Left Mouse",Scale=1.000000,Key=MouseX) | ||
+AxisMappings=(AxisName="Look Up / Down Gamepad",Scale=1.000000,Key=Gamepad_RightY) | ||
+AxisMappings=(AxisName="Look Up / Down Mouse",Scale=-1.000000,Key=MouseY) | ||
+AxisMappings=(AxisName="Move Forward / Backward",Scale=1.000000,Key=Up) | ||
+AxisMappings=(AxisName="Move Forward / Backward",Scale=-1.000000,Key=Down) | ||
+AxisMappings=(AxisName="Move Right / Left",Scale=1.000000,Key=Right) | ||
+AxisMappings=(AxisName="Move Right / Left",Scale=-1.000000,Key=Left) | ||
DefaultPlayerInputClass=/Script/Engine.PlayerInput | ||
DefaultInputComponentClass=/Script/Engine.InputComponent | ||
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks | ||
-ConsoleKeys=Tilde | ||
+ConsoleKeys=Tilde | ||
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[/Script/HoloLensPlatformEditor.HoloLensTargetSettings] | ||
bBuildForEmulation=False | ||
bBuildForDevice=True | ||
bUseNameForLogo=True | ||
bBuildForRetailWindowsStore=False | ||
bAutoIncrementVersion=False | ||
bShouldCreateAppInstaller=False | ||
AppInstallerInstallationURL= | ||
HoursBetweenUpdateChecks=0 | ||
bEnablePIXProfiling=False | ||
TileBackgroundColor=(B=64,G=0,R=0,A=255) | ||
SplashScreenBackgroundColor=(B=64,G=0,R=0,A=255) | ||
+PerCultureResources=(CultureId="",Strings=(PackageDisplayName="",PublisherDisplayName="",PackageDescription="",ApplicationDisplayName="",ApplicationDescription=""),Images=()) | ||
TargetDeviceFamily=Windows.Holographic | ||
MinimumPlatformVersion= | ||
MaximumPlatformVersionTested=10.0.18362.0 | ||
MaxTrianglesPerCubicMeter=500.000000 | ||
SpatialMeshingVolumeSize=20.000000 | ||
CompilerVersion=Default | ||
Windows10SDKVersion=10.0.18362.0 | ||
+CapabilityList=internetClientServer | ||
+CapabilityList=privateNetworkClientServer | ||
+Uap2CapabilityList=spatialPerception | ||
bSetDefaultCapabilities=False | ||
SpatializationPlugin= | ||
ReverbPlugin= | ||
OcclusionPlugin= | ||
SoundCueCookQualityIndex=-1 | ||
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