Stars
Specification and reference implementation for the OpenPBR Surface shading model
A simple research-oriented image viewer with an emphasis on examining and comparing high-dynamic range (HDR) images.
🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
Blender Python scripts for rendering images directly from command-line interface
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
High Performance CPU/GPU Physically Based Renderer in Rust
Optimized implementations of various library functions for ARM architecture processors
A translator from Intel SSE intrinsics to Arm/Aarch64 NEON implementation
Empowering everyone to build reliable and efficient software.
Rust library for build scripts to compile ISPC code into a Rust library
Industry-standard navigation-mesh toolset for games
A Vulkan implementation of real-time PBR renderer