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Most of these fixes were already submitted for old kernel versions, and were approved, but for some reason they never made it into the releases. Because this is a consolidation of a couple old missed patches, it touches both Kconfigs and documentation texts. Signed-off-by: Matt LaPlante <[email protected]> Acked-by: Randy Dunlap <[email protected]> Signed-off-by: Adrian Bunk <[email protected]>
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Original file line number | Diff line number | Diff line change |
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@@ -7,7 +7,7 @@ This is not a reference. Comments and corrections are welcome. To contact me, | |
send an email to: [email protected] | ||
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** WARNING ** | ||
I may not be held responsible for any dammage or harm caused if you try to | ||
I shall not be held responsible for any damage or harm caused if you try to | ||
send data to your I-Force device based on what you read in this document. | ||
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** Preliminary Notes: | ||
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@@ -151,13 +151,13 @@ OP= ff | |
Query command. Length varies according to the query type. | ||
The general format of this packet is: | ||
ff 01 QUERY [INDEX] CHECKSUM | ||
reponses are of the same form: | ||
responses are of the same form: | ||
FF LEN QUERY VALUE_QUERIED CHECKSUM2 | ||
where LEN = 1 + length(VALUE_QUERIED) | ||
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**** Query ram size **** | ||
QUERY = 42 ('B'uffer size) | ||
The device should reply with the same packet plus two additionnal bytes | ||
The device should reply with the same packet plus two additional bytes | ||
containing the size of the memory: | ||
ff 03 42 03 e8 CS would mean that the device has 1000 bytes of ram available. | ||
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@@ -234,12 +234,16 @@ is the amount of memory apparently needed for every set of parameters: | |
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** Appendix: How to study the protocol ? ** | ||
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1. Generate effects using the force editor provided with the DirectX SDK, or use Immersion Studio (freely available at their web site in the developer section: www.immersion.com) | ||
2. Start a soft spying RS232 or USB (depending on where you connected your joystick/wheel). I used ComPortSpy from fCoder (alpha version!) | ||
1. Generate effects using the force editor provided with the DirectX SDK, or | ||
use Immersion Studio (freely available at their web site in the developer section: | ||
www.immersion.com) | ||
2. Start a soft spying RS232 or USB (depending on where you connected your | ||
joystick/wheel). I used ComPortSpy from fCoder (alpha version!) | ||
3. Play the effect, and watch what happens on the spy screen. | ||
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A few words about ComPortSpy: | ||
At first glance, this soft seems, hum, well... buggy. In fact, data appear with a few seconds latency. Personnaly, I restart it every time I play an effect. | ||
At first glance, this software seems, hum, well... buggy. In fact, data appear with a | ||
few seconds latency. Personally, I restart it every time I play an effect. | ||
Remember it's free (as in free beer) and alpha! | ||
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** URLS ** | ||
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