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A fast single-producer, single-consumer lock-free queue for C++
A bounded single-producer single-consumer wait-free and lock-free queue written in C++11
A bounded multi-producer multi-consumer concurrent queue written in C++11
The 2013 edition of the Source SDK
Data Structures and Algorithms with the C++ STL, Published by Packt
A modern cross-platform game engine via vulkan and c++17.
[C++20]Library containing basic building blocks for high performance servers.
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
Sample code for my article Intelligent Steering Using Adaptive PID Controllers in the book AI Game Programming Wisdom 3
A collection of source code for computing in the fields of mathematics, geometry, graphics, image analysis and physics.
freeLib - каталогизатор для библиотек LibRusEc и Flibusta
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
working through an OpenGL tutorial https://learnopengl.com/
Modular node graph based noise generation library using SIMD, C++17 and templates
Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that can seamlessly function on both web and mobile platforms. Th…
C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game in C++ from scratch
Defold is a completely free to use game engine for development of desktop, mobile and web games.
🔥 Squick is a fast Lua & C++ development solution for the game server. Can be used as a real time multiplayer game engine ( ARPG,MMO,MOBA And so on), which support Unity3d and Unreal.
MMO Framework - use only C++ without scripts. Entities Components Systems Handlers.
Writing code with C/C++ to study linux system programming